Interface IBakedModelExtension
- All Known Subinterfaces:
BakedModel,IDynamicBakedModel
- All Known Implementing Classes:
BakedModelWrapper,BuiltInModel,CompositeModel.Baked,EmptyModel.Baked,FullPotsAccessorDemo.ClientHandler.DioritePotModel,MegaModelTest.TransformingModelWrapper,MultiPartBakedModel,SeparateTransformsModel.Baked,SimpleBakedModel,TRSRTransformerTest.MyBakedModel,WeightedBakedModel
public interface IBakedModelExtension
Extension interface for
BakedModel.-
Method Summary
Modifier and TypeMethodDescriptiondefault BakedModelapplyTransform(ItemDisplayContext transformType, PoseStack poseStack, boolean applyLeftHandTransform) Applies a transform for the givenandinvalid reference
ItemTransforms.TransformTypeapplyLeftHandTransform, and returns the model to be rendered.default ModelDatagetModelData(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData) default TextureAtlasSpritegetParticleIcon(ModelData data) getQuads(@Nullable BlockState state, @Nullable Direction side, RandomSource rand, ModelData data, @Nullable RenderType renderType) A nullRenderTypeis used for the breaking overlay as well as non-standard rendering, so models should return all their quads.default List<BakedModel> getRenderPasses(ItemStack itemStack, boolean fabulous) Gets an ordered list of baked models used to render this model as an item.default List<RenderType> getRenderTypes(ItemStack itemStack, boolean fabulous) Gets an ordered list ofrender typesto use when drawing this item.default ChunkRenderTypeSetgetRenderTypes(BlockState state, RandomSource rand, ModelData data) Gets the set ofrender typesto use when drawing this block in the level.private BakedModelself()default TriStateuseAmbientOcclusion(BlockState state, ModelData data, RenderType renderType) Controls the AO behavior for all quads of this model.
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Method Details
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self
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getQuads
default List<BakedQuad> getQuads(@Nullable @Nullable BlockState state, @Nullable @Nullable Direction side, RandomSource rand, ModelData data, @Nullable @Nullable RenderType renderType) A nullRenderTypeis used for the breaking overlay as well as non-standard rendering, so models should return all their quads. -
useAmbientOcclusion
Controls the AO behavior for all quads of this model. The default behavior is to use AO unless the block emits light,TriState.TRUEandTriState.FALSEforce AO to be enabled and disabled respectively, regardless of the block emitting light or not.BakedQuad.hasAmbientOcclusion()can be used to disable AO for a specific quad even if this method says otherwise.This method cannot force AO if the global smooth lighting video setting is disabled.
- Parameters:
state- the block state this model is being rendered fordata- the model data used to render this modelrenderType- the render type the model is being rendered with- Returns:
TriState.TRUEto force-enable AO,TriState.FALSEto force-disable AO orTriState.DEFAULTto use vanilla AO behavior
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applyTransform
default BakedModel applyTransform(ItemDisplayContext transformType, PoseStack poseStack, boolean applyLeftHandTransform) Applies a transform for the givenandinvalid reference
ItemTransforms.TransformTypeapplyLeftHandTransform, and returns the model to be rendered. -
getModelData
default ModelData getModelData(BlockAndTintGetter level, BlockPos pos, BlockState state, ModelData modelData) -
getParticleIcon
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getRenderTypes
Gets the set ofrender typesto use when drawing this block in the level. Supported types are those returned byRenderType.chunkBufferLayers().By default, defers query to
ItemBlockRenderTypes. -
getRenderTypes
Gets an ordered list ofrender typesto use when drawing this item. All render types using theDefaultVertexFormat.NEW_ENTITYformat are supported.This method will only be called on the models returned by
getRenderPasses(ItemStack, boolean).By default, defers query to
ItemBlockRenderTypes.- See Also:
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getRenderPasses
Gets an ordered list of baked models used to render this model as an item. Each of those models' render types will be queried viagetRenderTypes(ItemStack, boolean).By default, returns the model itself.
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