Uses of Package
net.neoforged.neoforge.event.tick
Package
Description
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ClassDescription
LevelTickEvent.Post
is fired once per game tick, per level, after the level performs work for the current tick. -
ClassDescription
ServerTickEvent.Post
is fired once per server tick, after the server performs work for the current tick.ServerTickEvent.Pre
is fired once per server tick, before the server performs work for the current tick. -
ClassDescription
EntityTickEvent.Pre
is fired once per game tick, per entity, before the entity performs work for the current tick. -
ClassDescriptionBase class of the two entity tick events.Base class of the two level tick events.Base class of the two player tick events.Base class of the two server tick events.