Uses of Enum Class
net.neoforged.neoforge.fluids.capability.IFluidHandler.FluidAction
Packages that use IFluidHandler.FluidAction
Package
Description
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Uses of IFluidHandler.FluidAction in net.neoforged.neoforge.fluids
Methods in net.neoforged.neoforge.fluids with parameters of type IFluidHandler.FluidActionModifier and TypeMethodDescriptionIFluidTank.drain(int maxDrain, IFluidHandler.FluidAction action) IFluidTank.drain(FluidStack resource, IFluidHandler.FluidAction action) intIFluidTank.fill(FluidStack resource, IFluidHandler.FluidAction action) -
Uses of IFluidHandler.FluidAction in net.neoforged.neoforge.fluids.capability
Methods in net.neoforged.neoforge.fluids.capability that return IFluidHandler.FluidActionModifier and TypeMethodDescriptionstatic IFluidHandler.FluidActionReturns the enum constant of this class with the specified name.static IFluidHandler.FluidAction[]IFluidHandler.FluidAction.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.neoforged.neoforge.fluids.capability with parameters of type IFluidHandler.FluidActionModifier and TypeMethodDescriptionIFluidHandler.drain(int maxDrain, IFluidHandler.FluidAction action) Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.IFluidHandler.drain(FluidStack resource, IFluidHandler.FluidAction action) Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.intIFluidHandler.fill(FluidStack resource, IFluidHandler.FluidAction action) Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler. -
Uses of IFluidHandler.FluidAction in net.neoforged.neoforge.fluids.capability.templates
Methods in net.neoforged.neoforge.fluids.capability.templates with parameters of type IFluidHandler.FluidActionModifier and TypeMethodDescriptionEmptyFluidHandler.drain(int maxDrain, IFluidHandler.FluidAction action) EmptyFluidHandler.drain(FluidStack resource, IFluidHandler.FluidAction action) FluidHandlerItemStack.drain(int maxDrain, IFluidHandler.FluidAction action) FluidHandlerItemStack.drain(FluidStack resource, IFluidHandler.FluidAction action) FluidHandlerItemStackSimple.drain(int maxDrain, IFluidHandler.FluidAction action) FluidHandlerItemStackSimple.drain(FluidStack resource, IFluidHandler.FluidAction action) FluidTank.drain(int maxDrain, IFluidHandler.FluidAction action) FluidTank.drain(FluidStack resource, IFluidHandler.FluidAction action) VoidFluidHandler.drain(int maxDrain, IFluidHandler.FluidAction action) VoidFluidHandler.drain(FluidStack resource, IFluidHandler.FluidAction action) intEmptyFluidHandler.fill(FluidStack resource, IFluidHandler.FluidAction action) intFluidHandlerItemStack.fill(FluidStack resource, IFluidHandler.FluidAction doFill) intFluidHandlerItemStackSimple.fill(FluidStack resource, IFluidHandler.FluidAction action) intFluidTank.fill(FluidStack resource, IFluidHandler.FluidAction action) intVoidFluidHandler.fill(FluidStack resource, IFluidHandler.FluidAction action) -
Uses of IFluidHandler.FluidAction in net.neoforged.neoforge.fluids.capability.wrappers
Methods in net.neoforged.neoforge.fluids.capability.wrappers with parameters of type IFluidHandler.FluidActionModifier and TypeMethodDescriptionBucketPickupHandlerWrapper.drain(int maxDrain, IFluidHandler.FluidAction action) BucketPickupHandlerWrapper.drain(FluidStack resource, IFluidHandler.FluidAction action) CauldronWrapper.drain(int maxDrain, IFluidHandler.FluidAction action) private FluidStackCauldronWrapper.drain(BlockState state, int maxDrain, IFluidHandler.FluidAction action) CauldronWrapper.drain(FluidStack resource, IFluidHandler.FluidAction action) FluidBucketWrapper.drain(int maxDrain, IFluidHandler.FluidAction action) FluidBucketWrapper.drain(FluidStack resource, IFluidHandler.FluidAction action) intBlockWrapper.fill(FluidStack resource, IFluidHandler.FluidAction action) intBlockWrapper.LiquidContainerBlockWrapper.fill(FluidStack resource, IFluidHandler.FluidAction action) intBucketPickupHandlerWrapper.fill(FluidStack resource, IFluidHandler.FluidAction action) intCauldronWrapper.fill(FluidStack resource, IFluidHandler.FluidAction action) intFluidBucketWrapper.fill(FluidStack resource, IFluidHandler.FluidAction action) private voidCauldronWrapper.updateLevel(CauldronFluidContent newContent, int level, IFluidHandler.FluidAction action)