public class BlockChorusFlower extends Block
Block.EnumOffsetType
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>
Modifier and Type | Field and Description |
---|---|
static PropertyInteger |
AGE |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, hasTileEntity, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness
delegate
Modifier | Constructor and Description |
---|---|
protected |
BlockChorusFlower() |
Modifier and Type | Method and Description |
---|---|
private static boolean |
areAllNeighborsEmpty(World worldIn,
BlockPos pos,
EnumFacing excludingSide) |
boolean |
canPlaceBlockAt(World worldIn,
BlockPos pos) |
boolean |
canSurvive(World worldIn,
BlockPos pos) |
protected BlockStateContainer |
createBlockState() |
static void |
generatePlant(World worldIn,
BlockPos pos,
java.util.Random rand,
int p_185603_3_) |
BlockFaceShape |
getBlockFaceShape(IBlockAccess worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
BlockRenderLayer |
getBlockLayer() |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune) |
int |
getMetaFromState(IBlockState state) |
protected ItemStack |
getSilkTouchDrop(IBlockState state) |
IBlockState |
getStateFromMeta(int meta) |
private static void |
growTreeRecursive(World worldIn,
BlockPos p_185601_1_,
java.util.Random rand,
BlockPos p_185601_3_,
int p_185601_4_,
int p_185601_5_) |
void |
harvestBlock(World worldIn,
EntityPlayer player,
BlockPos pos,
IBlockState state,
TileEntity te,
ItemStack stack) |
boolean |
isFullCube(IBlockState state) |
boolean |
isOpaqueCube(IBlockState state) |
void |
neighborChanged(IBlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos) |
private void |
placeDeadFlower(World worldIn,
BlockPos pos) |
private void |
placeGrownFlower(World worldIn,
BlockPos pos,
int age) |
void |
updateTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, addRunningEffects, beginLeavesDecay, breakBlock, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockChestOpening, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLiquidHeight, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSlipperiness, getSoundType, getSoundType, getStateAtViewpoint, getStateById, getStateForPlacement, getStateForPlacement, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideLiquid, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isStickyBlock, isToolEffective, isTopSolid, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultSlipperiness, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, withMirror, withRotation
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public static final PropertyInteger AGE
public Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped
in class Block
public void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick
in class Block
private static boolean areAllNeighborsEmpty(World worldIn, BlockPos pos, EnumFacing excludingSide)
public boolean isFullCube(IBlockState state)
isFullCube
in class Block
public boolean isOpaqueCube(IBlockState state)
isOpaqueCube
in class Block
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
canPlaceBlockAt
in class Block
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
neighborChanged
in class Block
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
harvestBlock
in class Block
protected ItemStack getSilkTouchDrop(IBlockState state)
getSilkTouchDrop
in class Block
public BlockRenderLayer getBlockLayer()
getBlockLayer
in class Block
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockStateContainer createBlockState()
createBlockState
in class Block
public static void generatePlant(World worldIn, BlockPos pos, java.util.Random rand, int p_185603_3_)
private static void growTreeRecursive(World worldIn, BlockPos p_185601_1_, java.util.Random rand, BlockPos p_185601_3_, int p_185601_4_, int p_185601_5_)
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
getBlockFaceShape
in class Block