public class BlockPistonExtension extends BlockDirectional
Modifier and Type | Class and Description |
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static class |
BlockPistonExtension.EnumPistonType |
Block.EnumOffsetType
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>
FACING
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, hasTileEntity, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness
delegate
Constructor and Description |
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BlockPistonExtension() |
addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, addRunningEffects, beginLeavesDecay, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockChestOpening, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockLiquidHeight, getBlockState, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getHarvestLevel, getHarvestTool, getIdFromBlock, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSlipperiness, getSoundType, getSoundType, getStateAtViewpoint, getStateById, getStateForPlacement, getStateForPlacement, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideLiquid, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isStickyBlock, isToolEffective, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultSlipperiness, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, spawnAsEntity, tickRate, toString, updateTick
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public static final PropertyEnum<BlockPistonExtension.EnumPistonType> TYPE
public static final PropertyBool SHORT
protected static final AxisAlignedBB PISTON_EXTENSION_EAST_AABB
protected static final AxisAlignedBB PISTON_EXTENSION_WEST_AABB
protected static final AxisAlignedBB PISTON_EXTENSION_SOUTH_AABB
protected static final AxisAlignedBB PISTON_EXTENSION_NORTH_AABB
protected static final AxisAlignedBB PISTON_EXTENSION_UP_AABB
protected static final AxisAlignedBB PISTON_EXTENSION_DOWN_AABB
protected static final AxisAlignedBB UP_ARM_AABB
protected static final AxisAlignedBB DOWN_ARM_AABB
protected static final AxisAlignedBB SOUTH_ARM_AABB
protected static final AxisAlignedBB NORTH_ARM_AABB
protected static final AxisAlignedBB EAST_ARM_AABB
protected static final AxisAlignedBB WEST_ARM_AABB
protected static final AxisAlignedBB SHORT_UP_ARM_AABB
protected static final AxisAlignedBB SHORT_DOWN_ARM_AABB
protected static final AxisAlignedBB SHORT_SOUTH_ARM_AABB
protected static final AxisAlignedBB SHORT_NORTH_ARM_AABB
protected static final AxisAlignedBB SHORT_EAST_ARM_AABB
protected static final AxisAlignedBB SHORT_WEST_ARM_AABB
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
getBoundingBox
in class Block
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, java.util.List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean isActualState)
addCollisionBoxToList
in class Block
private AxisAlignedBB getArmShape(IBlockState state)
public boolean isTopSolid(IBlockState state)
isTopSolid
in class Block
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
onBlockHarvested
in class Block
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock
in class Block
public boolean isOpaqueCube(IBlockState state)
isOpaqueCube
in class Block
public boolean isFullCube(IBlockState state)
isFullCube
in class Block
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
canPlaceBlockAt
in class Block
public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side)
canPlaceBlockOnSide
in class Block
public int quantityDropped(java.util.Random random)
quantityDropped
in class Block
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
neighborChanged
in class Block
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
shouldSideBeRendered
in class Block
@Nullable public static EnumFacing getFacing(int meta)
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
public IBlockState withRotation(IBlockState state, Rotation rot)
withRotation
in class Block
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
withMirror
in class Block
protected BlockStateContainer createBlockState()
createBlockState
in class Block
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
getBlockFaceShape
in class Block