public class BlockTallGrass extends BlockBush implements IGrowable, IShearable
Modifier and Type | Class and Description |
---|---|
static class |
BlockTallGrass.EnumType |
Block.EnumOffsetType
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>
Modifier and Type | Field and Description |
---|---|
protected static AxisAlignedBB |
TALL_GRASS_AABB |
static PropertyEnum<BlockTallGrass.EnumType> |
TYPE |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, hasTileEntity, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness
delegate
Modifier | Constructor and Description |
---|---|
protected |
BlockTallGrass() |
Modifier and Type | Method and Description |
---|---|
boolean |
canBlockStay(World worldIn,
BlockPos pos,
IBlockState state) |
boolean |
canGrow(World worldIn,
BlockPos pos,
IBlockState state,
boolean isClient) |
boolean |
canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
IBlockState state) |
protected BlockStateContainer |
createBlockState() |
AxisAlignedBB |
getBoundingBox(IBlockState state,
IBlockAccess source,
BlockPos pos) |
void |
getDrops(NonNullList<ItemStack> drops,
IBlockAccess world,
BlockPos pos,
IBlockState state,
int fortune)
This gets a complete list of items dropped from this block.
|
ItemStack |
getItem(World worldIn,
BlockPos pos,
IBlockState state) |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune) |
int |
getMetaFromState(IBlockState state) |
Block.EnumOffsetType |
getOffsetType() |
IBlockState |
getStateFromMeta(int meta) |
void |
getSubBlocks(CreativeTabs itemIn,
NonNullList<ItemStack> items) |
void |
grow(World worldIn,
java.util.Random rand,
BlockPos pos,
IBlockState state) |
void |
harvestBlock(World worldIn,
EntityPlayer player,
BlockPos pos,
IBlockState state,
TileEntity te,
ItemStack stack) |
boolean |
isReplaceable(IBlockAccess worldIn,
BlockPos pos) |
boolean |
isShearable(ItemStack item,
IBlockAccess world,
BlockPos pos)
Checks if the object is currently shearable
Example: Sheep return false when they have no wool
|
NonNullList<ItemStack> |
onSheared(ItemStack item,
IBlockAccess world,
BlockPos pos,
int fortune)
Performs the shear function on this object.
|
int |
quantityDroppedWithBonus(int fortune,
java.util.Random random) |
canPlaceBlockAt, canSustainBush, checkAndDropBlock, getBlockFaceShape, getBlockLayer, getCollisionBoundingBox, getPlant, getPlantType, isFullCube, isOpaqueCube, neighborChanged, updateTick
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, addRunningEffects, beginLeavesDecay, breakBlock, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockChestOpening, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLiquidHeight, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSlipperiness, getSoundType, getSoundType, getStateAtViewpoint, getStateById, getStateForPlacement, getStateForPlacement, getStateId, getStrongPower, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideLiquid, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceableOreGen, isSideSolid, isStickyBlock, isToolEffective, isTopSolid, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultSlipperiness, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, withMirror, withRotation
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public static final PropertyEnum<BlockTallGrass.EnumType> TYPE
protected static final AxisAlignedBB TALL_GRASS_AABB
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
getBoundingBox
in class BlockBush
public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state)
canBlockStay
in class BlockBush
public boolean isReplaceable(IBlockAccess worldIn, BlockPos pos)
isReplaceable
in class Block
public Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped
in class Block
public int quantityDroppedWithBonus(int fortune, java.util.Random random)
quantityDroppedWithBonus
in class Block
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
harvestBlock
in class Block
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
public void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items)
getSubBlocks
in class Block
public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient)
public boolean canUseBonemeal(World worldIn, java.util.Random rand, BlockPos pos, IBlockState state)
canUseBonemeal
in interface IGrowable
public void grow(World worldIn, java.util.Random rand, BlockPos pos, IBlockState state)
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockStateContainer createBlockState()
createBlockState
in class Block
public Block.EnumOffsetType getOffsetType()
getOffsetType
in class Block
public boolean isShearable(ItemStack item, IBlockAccess world, BlockPos pos)
IShearable
isShearable
in interface IShearable
item
- The ItemStack that is being used, may be empty.world
- The current world.pos
- Block's position in world.public NonNullList<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune)
IShearable
onSheared
in interface IShearable
item
- The ItemStack that is being used, may be empty.world
- The current world.pos
- If this is a block, the block's position in world.fortune
- The fortune level of the shears being used.public void getDrops(NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
Block