public class EntityOtherPlayerMP extends AbstractClientPlayer
EntityPlayer.EnumChatVisibility, EntityPlayer.SleepResult| Modifier and Type | Field and Description |
|---|---|
private double |
otherPlayerMPPitch |
private int |
otherPlayerMPPosRotationIncrements |
private double |
otherPlayerMPX |
private double |
otherPlayerMPY |
private double |
otherPlayerMPYaw |
private double |
otherPlayerMPZ |
rotateElytraX, rotateElytraY, rotateElytraZbedLocation, cameraYaw, capabilities, chasingPosX, chasingPosY, chasingPosZ, enderChest, experience, experienceLevel, experienceTotal, eyeHeight, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, LEFT_SHOULDER_ENTITY, MAIN_HAND, openContainer, PERSISTED_NBT_TAG, PLAYER_MODEL_FLAG, prevCameraYaw, prevChasingPosX, prevChasingPosY, prevChasingPosZ, REACH_DISTANCE, renderOffsetX, renderOffsetY, renderOffsetZ, RIGHT_SHOULDER_ENTITY, sleeping, spawnChunkMap, spawnForced, spawnForcedMap, spawnPos, speedInAir, xpCooldown, xpSeedactiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, HAND_STATES, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world| Constructor and Description |
|---|
EntityOtherPlayerMP(World worldIn,
com.mojang.authlib.GameProfile gameProfileIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
boolean |
canUseCommand(int permLevel,
java.lang.String commandName) |
BlockPos |
getPosition() |
boolean |
isInRangeToRenderDist(double distance) |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
sendMessage(ITextComponent component) |
void |
setPositionAndRotationDirect(double x,
double y,
double z,
float yaw,
float pitch,
int posRotationIncrements,
boolean teleport) |
getDownloadImageSkin, getFovModifier, getLocationCape, getLocationElytra, getLocationSkin, getLocationSkin, getPlayerInfo, getSkinType, hasPlayerInfo, hasSkin, isCreative, isPlayerInfoSet, isSpectatoraddExhaustion, addExperience, addExperienceLevel, addItemStackToInventory, addMovementStat, addPrefix, addScore, addShoulderEntity, addStat, addStat, addSuffix, applyEntityAttributes, applyEntityCollision, attackTargetEntityWithCurrentItem, blockUsingShield, canAttackPlayer, canEat, canHarvestBlock, canOpen, canPlayerEdit, canTriggerWalking, canUseCommandBlock, closeScreen, createCooldownTracker, damageArmor, damageEntity, damageShield, destroyVanishingCursedItems, disableShield, dismountRidingEntity, displayGui, displayGUIChest, displayGuiCommandBlock, displayGuiEditCommandCart, displayVillagerTradeGui, doWaterSplashEffect, dropItem, dropItem, dropItem, dropItemAndGetStack, entityInit, fall, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorInventoryList, getArmorVisibility, getBedLocation, getBedLocation, getBedOrientationInDegrees, getBedSpawnLocation, getCapability, getCooldownPeriod, getCooldownTracker, getCooledAttackStrength, getDeathSound, getDefaultEyeHeight, getDigSpeed, getDigSpeed, getDisplayName, getDisplayNameString, getExperiencePoints, getEyeHeight, getFallSound, getFireImmuneTicks, getFoodStats, getGameProfile, getHeldEquipment, getHurtSound, getInventoryEnderChest, getItemStackFromSlot, getLeftShoulderEntity, getLuck, getMaxInPortalTime, getName, getOfflineUUID, getPortalCooldown, getPrefixes, getPrimaryHand, getRightShoulderEntity, getScore, getSleepTimer, getSoundCategory, getSpawnDimension, getSplashSound, getSuffixes, getSwimSound, getTeam, getUUID, getWorldScoreboard, getXPSeed, getYOffset, handleStatusUpdate, hasCapability, hasReducedDebug, hasSpawnDimension, interactOn, isAllowEdit, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isSpawnForced, isUser, isWearing, jump, onCriticalHit, onDeath, onEnchant, onEnchantmentCritical, onKillEntity, openBook, openEditSign, openEditStructure, openGui, openGuiHorseInventory, playSound, preparePlayerToSpawn, readEntityFromNBT, refreshDisplayName, registerFixesPlayer, replaceItemInInventory, resetCooldown, resetRecipes, respawnPlayer, sendCommandFeedback, sendPlayerAbilities, sendStatusMessage, setAbsorptionAmount, setDead, setGameType, setInWeb, setItemStackToSlot, setLeftShoulderEntity, setPrimaryHand, setReducedDebug, setRightShoulderEntity, setScore, setSpawnChunk, setSpawnDimension, setSpawnPoint, shouldHeal, spawnShoulderEntities, spawnSweepParticles, takeStat, travel, trySleep, unlockRecipes, unlockRecipes, updateEntityActionState, updateRidden, updateSize, wakeUpPlayer, writeEntityToNBT, xpBarCapaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attackEntityAsMob, attemptTeleport, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropLoot, frostWalk, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getLook, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, handleJumpLava, handleJumpWater, hasItemInSlot, heal, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isOnLadder, isPotionActive, isPotionApplicable, isServerWorld, knockBack, markPotionsDirty, markVelocityChanged, moveRelative, notifyDataManagerChange, onChangedPotionEffect, onDeathUpdate, onEntityUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playHurtSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setActiveHand, setAIMoveSpeed, setArrowCountInEntity, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setPartying, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, updateActiveHand, updateArmSwingProgress, updateDistance, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadataaddEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, changeDimension, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getFlag, getForward, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMirroredYaw, getMountedYOffset, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getTags, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, move, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onInsideBlock, onRemovedFromWorld, onStruckByLightning, playFlySound, playStepSound, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetPositionToBB, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updatePassenger, writeToNBT, writeToNBTAtomically, writeToNBTOptionalprivate int otherPlayerMPPosRotationIncrements
private double otherPlayerMPX
private double otherPlayerMPY
private double otherPlayerMPZ
private double otherPlayerMPYaw
private double otherPlayerMPPitch
public EntityOtherPlayerMP(World worldIn, com.mojang.authlib.GameProfile gameProfileIn)
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist in class Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityPlayerpublic void setPositionAndRotationDirect(double x,
double y,
double z,
float yaw,
float pitch,
int posRotationIncrements,
boolean teleport)
setPositionAndRotationDirect in class EntityLivingBasepublic void onUpdate()
onUpdate in class EntityPlayerpublic void onLivingUpdate()
onLivingUpdate in class EntityPlayerpublic void sendMessage(ITextComponent component)
sendMessage in interface ICommandSendersendMessage in class Entitypublic boolean canUseCommand(int permLevel,
java.lang.String commandName)
canUseCommand in interface ICommandSendercanUseCommand in class Entitypublic BlockPos getPosition()
getPosition in interface ICommandSendergetPosition in class Entity