class GuiCreateFlatWorld.Details extends GuiSlot
Modifier and Type | Field and Description |
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int |
selectedLayer |
amountScrolled, bottom, centerListVertically, hasListHeader, headerPadding, height, initialClickY, lastClicked, left, mc, mouseX, mouseY, right, scrollMultiplier, selectedElement, showSelectionBox, slotHeight, top, visible, width
Constructor and Description |
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Details() |
Modifier and Type | Method and Description |
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protected void |
drawBackground() |
private void |
drawItem(int x,
int z,
ItemStack itemToDraw) |
private void |
drawItemBackground(int x,
int y) |
private void |
drawItemBackground(int x,
int z,
int textureX,
int textureY) |
protected void |
drawSlot(int slotIndex,
int xPos,
int yPos,
int heightIn,
int mouseXIn,
int mouseYIn,
float partialTicks) |
protected void |
elementClicked(int slotIndex,
boolean isDoubleClick,
int mouseX,
int mouseY) |
protected int |
getScrollBarX() |
protected int |
getSize() |
protected boolean |
isSelected(int slotIndex) |
actionPerformed, bindAmountScrolled, clickedHeader, drawContainerBackground, drawListHeader, drawScreen, drawSelectionBox, getAmountScrolled, getContentHeight, getEnabled, getListWidth, getMaxScroll, getSlotHeight, getSlotIndexFromScreenCoords, handleMouseInput, isMouseYWithinSlotBounds, overlayBackground, registerScrollButtons, renderDecorations, scrollBy, setDimensions, setEnabled, setHasListHeader, setShowSelectionBox, setSlotXBoundsFromLeft, updateItemPos
private void drawItem(int x, int z, ItemStack itemToDraw)
private void drawItemBackground(int x, int y)
private void drawItemBackground(int x, int z, int textureX, int textureY)
protected void elementClicked(int slotIndex, boolean isDoubleClick, int mouseX, int mouseY)
elementClicked
in class GuiSlot
protected boolean isSelected(int slotIndex)
isSelected
in class GuiSlot
protected void drawBackground()
drawBackground
in class GuiSlot
protected void drawSlot(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks)
protected int getScrollBarX()
getScrollBarX
in class GuiSlot