public class GuiDownloadTerrain extends GuiScreen
allowUserInput, buttonList, fontRenderer, height, itemRender, keyHandled, labelList, mc, mouseHandled, selectedButton, widthICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiDownloadTerrain() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
doesGuiPauseGame() |
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks) |
void |
initGui() |
actionPerformed, addButton, confirmClicked, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, getItemToolTip, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isFocused, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setFocused, setGuiSize, setText, setWorldAndResolution, updateScreendrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic void drawScreen(int mouseX,
int mouseY,
float partialTicks)
drawScreen in class GuiScreenpublic boolean doesGuiPauseGame()
doesGuiPauseGame in class GuiScreen