public class ModelBlaze extends ModelBase
| Modifier and Type | Field and Description |
|---|---|
private ModelRenderer |
blazeHead |
private ModelRenderer[] |
blazeSticks |
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth| Constructor and Description |
|---|
ModelBlaze() |
| Modifier and Type | Method and Description |
|---|---|
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn) |
copyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setModelAttributes, setTextureOffsetprivate final ModelRenderer[] blazeSticks
private final ModelRenderer blazeHead
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
setRotationAngles in class ModelBase