public class ModelVex extends ModelBiped
ModelBiped.ArmPose| Modifier and Type | Field and Description |
|---|---|
protected ModelRenderer |
leftWing |
protected ModelRenderer |
rightWing |
bipedBody, bipedHead, bipedHeadwear, bipedLeftArm, bipedLeftLeg, bipedRightArm, bipedRightLeg, isSneak, leftArmPose, rightArmPoseboxList, isChild, isRiding, swingProgress, textureHeight, textureWidth| Modifier and Type | Method and Description |
|---|---|
int |
getModelVersion() |
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn) |
getArmForSide, getMainHand, postRenderArm, setModelAttributes, setVisiblecopyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setTextureOffsetprotected ModelRenderer leftWing
protected ModelRenderer rightWing
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render in class ModelBipedpublic void setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
setRotationAngles in class ModelBipedpublic int getModelVersion()