public class ParticleBreaking extends Particle
| Modifier and Type | Class and Description |
|---|---|
static class |
ParticleBreaking.Factory |
static class |
ParticleBreaking.SlimeFactory |
static class |
ParticleBreaking.SnowballFactory |
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world| Modifier | Constructor and Description |
|---|---|
protected |
ParticleBreaking(World worldIn,
double posXIn,
double posYIn,
double posZIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn,
Item itemIn,
int meta) |
protected |
ParticleBreaking(World worldIn,
double posXIn,
double posYIn,
double posZIn,
Item itemIn) |
protected |
ParticleBreaking(World worldIn,
double posXIn,
double posYIn,
double posZIn,
Item itemIn,
int meta) |
| Modifier and Type | Method and Description |
|---|---|
int |
getFXLayer() |
void |
renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
getBlueColorF, getBoundingBox, getBrightnessForRender, getGreenColorF, getRedColorF, isAlive, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, onUpdate, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, shouldDisableDepth, toStringprotected ParticleBreaking(World worldIn, double posXIn, double posYIn, double posZIn, Item itemIn)
protected ParticleBreaking(World worldIn, double posXIn, double posYIn, double posZIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, Item itemIn, int meta)
public int getFXLayer()
getFXLayer in class Particlepublic void renderParticle(BufferBuilder buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle in class Particle