public static class ParticleFirework.Overlay extends Particle
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world
Modifier | Constructor and Description |
---|---|
protected |
Overlay(World p_i46466_1_,
double p_i46466_2_,
double p_i46466_4_,
double p_i46466_6_) |
Modifier and Type | Method and Description |
---|---|
void |
renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
getBlueColorF, getBoundingBox, getBrightnessForRender, getFXLayer, getGreenColorF, getRedColorF, isAlive, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, onUpdate, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, shouldDisableDepth, toString
protected Overlay(World p_i46466_1_, double p_i46466_2_, double p_i46466_4_, double p_i46466_6_)
public void renderParticle(BufferBuilder buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle
in class Particle