public class ParticleRedstone extends Particle
Modifier and Type | Class and Description |
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static class |
ParticleRedstone.Factory |
Modifier and Type | Field and Description |
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(package private) float |
reddustParticleScale |
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world
Modifier | Constructor and Description |
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protected |
ParticleRedstone(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
float p_i46349_8_,
float p_i46349_9_,
float p_i46349_10_) |
protected |
ParticleRedstone(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
float scale,
float red,
float green,
float blue) |
Modifier and Type | Method and Description |
---|---|
void |
onUpdate() |
void |
renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
getBlueColorF, getBoundingBox, getBrightnessForRender, getFXLayer, getGreenColorF, getRedColorF, isAlive, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, shouldDisableDepth, toString
protected ParticleRedstone(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, float p_i46349_8_, float p_i46349_9_, float p_i46349_10_)
protected ParticleRedstone(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, float scale, float red, float green, float blue)
public void renderParticle(BufferBuilder buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle
in class Particle