public class ParticleSuspendedTown extends Particle
Modifier and Type | Class and Description |
---|---|
static class |
ParticleSuspendedTown.Factory |
static class |
ParticleSuspendedTown.HappyVillagerFactory |
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world
Modifier | Constructor and Description |
---|---|
protected |
ParticleSuspendedTown(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double speedIn) |
Modifier and Type | Method and Description |
---|---|
void |
move(double x,
double y,
double z) |
void |
onUpdate() |
getBlueColorF, getBoundingBox, getBrightnessForRender, getFXLayer, getGreenColorF, getRedColorF, isAlive, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, renderParticle, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, shouldDisableDepth, toString
protected ParticleSuspendedTown(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double speedIn)