public abstract class InventoryEffectRenderer extends GuiContainer
| Modifier and Type | Field and Description |
|---|---|
protected boolean |
hasActivePotionEffects |
dragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySizeallowUserInput, buttonList, fontRenderer, height, itemRender, keyHandled, labelList, mc, mouseHandled, selectedButton, widthICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
InventoryEffectRenderer(Container inventorySlotsIn) |
| Modifier and Type | Method and Description |
|---|---|
private void |
drawActivePotionEffects() |
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks) |
void |
initGui() |
protected void |
updateActivePotionEffects() |
checkHotbarKeys, doesGuiPauseGame, drawGuiContainerBackgroundLayer, drawGuiContainerForegroundLayer, getGuiLeft, getGuiTop, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, isPointInRegion, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, renderHoveredToolTip, updateScreenactionPerformed, addButton, confirmClicked, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, getItemToolTip, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isFocused, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setFocused, setGuiSize, setText, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic InventoryEffectRenderer(Container inventorySlotsIn)
public void initGui()
initGui in class GuiContainerprotected void updateActivePotionEffects()
public void drawScreen(int mouseX,
int mouseY,
float partialTicks)
drawScreen in class GuiContainerprivate void drawActivePotionEffects()