public abstract class InventoryEffectRenderer extends GuiContainer
Modifier and Type | Field and Description |
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protected boolean |
hasActivePotionEffects |
dragSplitting, dragSplittingSlots, guiLeft, guiTop, INVENTORY_BACKGROUND, inventorySlots, xSize, ySize
allowUserInput, buttonList, fontRenderer, height, itemRender, keyHandled, labelList, mc, mouseHandled, selectedButton, width
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel
Constructor and Description |
---|
InventoryEffectRenderer(Container inventorySlotsIn) |
Modifier and Type | Method and Description |
---|---|
private void |
drawActivePotionEffects() |
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks) |
void |
initGui() |
protected void |
updateActivePotionEffects() |
checkHotbarKeys, doesGuiPauseGame, drawGuiContainerBackgroundLayer, drawGuiContainerForegroundLayer, getGuiLeft, getGuiTop, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, isPointInRegion, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, renderHoveredToolTip, updateScreen
actionPerformed, addButton, confirmClicked, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, getItemToolTip, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isFocused, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setFocused, setGuiSize, setText, setWorldAndResolution
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
public InventoryEffectRenderer(Container inventorySlotsIn)
public void initGui()
initGui
in class GuiContainer
protected void updateActivePotionEffects()
public void drawScreen(int mouseX, int mouseY, float partialTicks)
drawScreen
in class GuiContainer
private void drawActivePotionEffects()