Modifier and Type | Method and Description |
---|---|
private void |
RenderItem.putQuadNormal(BufferBuilder renderer,
BakedQuad quad) |
private void |
RenderItem.renderQuad(BufferBuilder renderer,
BakedQuad quad,
int color) |
Modifier and Type | Method and Description |
---|---|
private void |
BlockModelRenderer.renderModelBrightnessColorQuads(float brightness,
float red,
float green,
float blue,
java.util.List<BakedQuad> listQuads) |
void |
RenderItem.renderQuads(BufferBuilder renderer,
java.util.List<BakedQuad> quads,
int color,
ItemStack stack) |
private void |
BlockModelRenderer.renderQuadsFlat(IBlockAccess blockAccessIn,
IBlockState stateIn,
BlockPos posIn,
int brightnessIn,
boolean ownBrightness,
BufferBuilder buffer,
java.util.List<BakedQuad> list,
java.util.BitSet bitSet) |
private void |
BlockModelRenderer.renderQuadsSmooth(IBlockAccess blockAccessIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
java.util.List<BakedQuad> list,
float[] quadBounds,
java.util.BitSet bitSet,
BlockModelRenderer.AmbientOcclusionFace aoFace) |
Modifier and Type | Class and Description |
---|---|
class |
BakedQuadRetextured |
Modifier and Type | Field and Description |
---|---|
private java.util.Map<EnumFacing,java.util.List<BakedQuad>> |
SimpleBakedModel.Builder.builderFaceQuads |
private java.util.List<BakedQuad> |
SimpleBakedModel.Builder.builderGeneralQuads |
protected java.util.Map<EnumFacing,java.util.List<BakedQuad>> |
SimpleBakedModel.faceQuads |
protected java.util.List<BakedQuad> |
SimpleBakedModel.generalQuads |
Modifier and Type | Method and Description |
---|---|
protected BakedQuad |
ModelBakery.makeBakedQuad(BlockPart p_177589_1_,
BlockPartFace p_177589_2_,
TextureAtlasSprite p_177589_3_,
EnumFacing p_177589_4_,
ITransformation p_177589_5_,
boolean p_177589_6_) |
private BakedQuad |
ModelBakery.makeBakedQuad(BlockPart p_177589_1_,
BlockPartFace p_177589_2_,
TextureAtlasSprite p_177589_3_,
EnumFacing p_177589_4_,
ModelRotation p_177589_5_,
boolean p_177589_6_) |
BakedQuad |
FaceBakery.makeBakedQuad(org.lwjgl.util.vector.Vector3f posFrom,
org.lwjgl.util.vector.Vector3f posTo,
BlockPartFace face,
TextureAtlasSprite sprite,
EnumFacing facing,
ITransformation modelRotationIn,
BlockPartRotation partRotation,
boolean uvLocked,
boolean shade) |
BakedQuad |
FaceBakery.makeBakedQuad(org.lwjgl.util.vector.Vector3f posFrom,
org.lwjgl.util.vector.Vector3f posTo,
BlockPartFace face,
TextureAtlasSprite sprite,
EnumFacing facing,
ModelRotation modelRotationIn,
BlockPartRotation partRotation,
boolean uvLocked,
boolean shade) |
Modifier and Type | Method and Description |
---|---|
java.util.List<BakedQuad> |
SimpleBakedModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
MultipartBakedModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
WeightedBakedModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
IBakedModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
BuiltInModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
Modifier and Type | Method and Description |
---|---|
SimpleBakedModel.Builder |
SimpleBakedModel.Builder.addFaceQuad(EnumFacing facing,
BakedQuad quad) |
SimpleBakedModel.Builder |
SimpleBakedModel.Builder.addGeneralQuad(BakedQuad quad) |
Constructor and Description |
---|
BakedQuadRetextured(BakedQuad quad,
TextureAtlasSprite textureIn) |
Constructor and Description |
---|
SimpleBakedModel(java.util.List<BakedQuad> generalQuadsIn,
java.util.Map<EnumFacing,java.util.List<BakedQuad>> faceQuadsIn,
boolean ambientOcclusionIn,
boolean gui3dIn,
TextureAtlasSprite textureIn,
ItemCameraTransforms cameraTransformsIn,
ItemOverrideList itemOverrideListIn) |
SimpleBakedModel(java.util.List<BakedQuad> generalQuadsIn,
java.util.Map<EnumFacing,java.util.List<BakedQuad>> faceQuadsIn,
boolean ambientOcclusionIn,
boolean gui3dIn,
TextureAtlasSprite textureIn,
ItemCameraTransforms cameraTransformsIn,
ItemOverrideList itemOverrideListIn) |
Modifier and Type | Method and Description |
---|---|
static void |
ForgeHooksClient.putQuadColor(BufferBuilder renderer,
BakedQuad quad,
int color) |
Modifier and Type | Method and Description |
---|---|
private static void |
ForgeHooksClient.drawSegment(RenderItem ri,
int baseColor,
ItemStack stack,
java.util.List<BakedQuad> segment,
int bl,
int sl,
boolean shade,
boolean updateLighting,
boolean updateShading) |
Modifier and Type | Field and Description |
---|---|
private com.google.common.collect.ImmutableList.Builder<BakedQuad> |
SimpleModelFontRenderer.builder |
protected com.google.common.collect.ImmutableMap<EnumFacing,com.google.common.collect.ImmutableList<BakedQuad>> |
ModelFluid.BakedFluid.faceQuads |
private com.google.common.collect.ImmutableList<BakedQuad> |
FancyMissingModel.BakedModel.quads |
protected com.google.common.collect.ImmutableList<BakedQuad> |
BakedItemModel.quads |
private com.google.common.collect.ImmutableList<BakedQuad> |
BakedItemModel.BakedGuiItemModel.quads |
Modifier and Type | Method and Description |
---|---|
private BakedQuad |
ModelFluid.BakedFluid.buildQuad(EnumFacing side,
TextureAtlasSprite texture,
boolean flip,
boolean offset,
ModelFluid.BakedFluid.VertexParameter x,
ModelFluid.BakedFluid.VertexParameter y,
ModelFluid.BakedFluid.VertexParameter z,
ModelFluid.BakedFluid.VertexParameter u,
ModelFluid.BakedFluid.VertexParameter v) |
private static BakedQuad |
ItemLayerModel.buildQuad(VertexFormat format,
java.util.Optional<TRSRTransformation> transform,
EnumFacing side,
TextureAtlasSprite sprite,
int tint,
float x0,
float y0,
float z0,
float u0,
float v0,
float x1,
float y1,
float z1,
float u1,
float v1,
float x2,
float y2,
float z2,
float u2,
float v2,
float x3,
float y3,
float z3,
float u3,
float v3) |
private static BakedQuad |
ItemLayerModel.buildSideQuad(VertexFormat format,
java.util.Optional<TRSRTransformation> transform,
EnumFacing side,
int tint,
TextureAtlasSprite sprite,
int u,
int v,
int size) |
Modifier and Type | Method and Description |
---|---|
com.google.common.collect.ImmutableList<BakedQuad> |
SimpleModelFontRenderer.build() |
private com.google.common.collect.ImmutableMap<EnumFacing,com.google.common.collect.ImmutableList<BakedQuad>> |
ModelFluid.BakedFluid.buildQuads(boolean statePresent,
int[] cornerRound,
int flowRound,
boolean[] sideOverlays) |
java.util.List<BakedQuad> |
PerspectiveMapWrapper.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
FancyMissingModel.BakedModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
MultiLayerModel.MultiLayerBakedModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
ModelFluid.CachingBakedFluid.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
ModelFluid.BakedFluid.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
BakedModelWrapper.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
MultiModel.Baked.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
BakedItemModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
java.util.List<BakedQuad> |
BakedItemModel.BakedGuiItemModel.getQuads(IBlockState state,
EnumFacing side,
long rand) |
static com.google.common.collect.ImmutableList<BakedQuad> |
ItemLayerModel.getQuadsForSprite(int tint,
TextureAtlasSprite sprite,
VertexFormat format,
java.util.Optional<TRSRTransformation> transform) |
Constructor and Description |
---|
BakedDynBucket(ModelDynBucket parent,
com.google.common.collect.ImmutableList<BakedQuad> quads,
TextureAtlasSprite particle,
VertexFormat format,
com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,TRSRTransformation> transforms,
java.util.Map<java.lang.String,IBakedModel> cache,
boolean untransformed) |
BakedItemModel(com.google.common.collect.ImmutableList<BakedQuad> quads,
TextureAtlasSprite particle,
com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,TRSRTransformation> transforms,
ItemOverrideList overrides)
|
BakedItemModel(com.google.common.collect.ImmutableList<BakedQuad> quads,
TextureAtlasSprite particle,
com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,TRSRTransformation> transforms,
ItemOverrideList overrides,
boolean untransformed) |
Modifier and Type | Field and Description |
---|---|
private com.google.common.collect.ImmutableList<BakedQuad> |
B3DLoader.BakedWrapper.quads |
Modifier and Type | Method and Description |
---|---|
java.util.List<BakedQuad> |
B3DLoader.BakedWrapper.getQuads(IBlockState state,
EnumFacing side,
long rand) |
Modifier and Type | Method and Description |
---|---|
private void |
B3DLoader.BakedWrapper.generateQuads(com.google.common.collect.ImmutableList.Builder<BakedQuad> builder,
B3DModel.Node<?> node,
IModelState state,
com.google.common.collect.ImmutableList<java.lang.String> path) |
Modifier and Type | Field and Description |
---|---|
private com.google.common.collect.ImmutableList<BakedQuad> |
OBJModel.OBJBakedModel.quads |
Modifier and Type | Method and Description |
---|---|
private com.google.common.collect.ImmutableList<BakedQuad> |
OBJModel.OBJBakedModel.buildQuads(IModelState modelState) |
java.util.List<BakedQuad> |
OBJModel.OBJBakedModel.getQuads(IBlockState blockState,
EnumFacing side,
long rand) |
Modifier and Type | Class and Description |
---|---|
class |
UnpackedBakedQuad |
Modifier and Type | Method and Description |
---|---|
static void |
LightUtil.putBakedQuad(IVertexConsumer consumer,
BakedQuad quad) |
static void |
LightUtil.renderQuadColor(BufferBuilder buffer,
BakedQuad quad,
int auxColor) |
static void |
LightUtil.renderQuadColorSlow(BufferBuilder buffer,
BakedQuad quad,
int auxColor) |