Package | Description |
---|---|
net.minecraft.client.renderer.block.model |
Modifier and Type | Field and Description |
---|---|
java.util.Map<EnumFacing,BlockPartFace> |
BlockPart.mapFaces |
Modifier and Type | Method and Description |
---|---|
BlockPartFace |
BlockPartFace.Deserializer.deserialize(com.google.gson.JsonElement p_deserialize_1_,
java.lang.reflect.Type p_deserialize_2_,
com.google.gson.JsonDeserializationContext p_deserialize_3_) |
Modifier and Type | Method and Description |
---|---|
private java.util.Map<EnumFacing,BlockPartFace> |
BlockPart.Deserializer.parseFaces(com.google.gson.JsonDeserializationContext deserializationContext,
com.google.gson.JsonObject object) |
private java.util.Map<EnumFacing,BlockPartFace> |
BlockPart.Deserializer.parseFacesCheck(com.google.gson.JsonDeserializationContext deserializationContext,
com.google.gson.JsonObject object) |
Modifier and Type | Method and Description |
---|---|
protected BakedQuad |
ModelBakery.makeBakedQuad(BlockPart p_177589_1_,
BlockPartFace p_177589_2_,
TextureAtlasSprite p_177589_3_,
EnumFacing p_177589_4_,
ITransformation p_177589_5_,
boolean p_177589_6_) |
private BakedQuad |
ModelBakery.makeBakedQuad(BlockPart p_177589_1_,
BlockPartFace p_177589_2_,
TextureAtlasSprite p_177589_3_,
EnumFacing p_177589_4_,
ModelRotation p_177589_5_,
boolean p_177589_6_) |
BakedQuad |
FaceBakery.makeBakedQuad(org.lwjgl.util.vector.Vector3f posFrom,
org.lwjgl.util.vector.Vector3f posTo,
BlockPartFace face,
TextureAtlasSprite sprite,
EnumFacing facing,
ITransformation modelRotationIn,
BlockPartRotation partRotation,
boolean uvLocked,
boolean shade) |
BakedQuad |
FaceBakery.makeBakedQuad(org.lwjgl.util.vector.Vector3f posFrom,
org.lwjgl.util.vector.Vector3f posTo,
BlockPartFace face,
TextureAtlasSprite sprite,
EnumFacing facing,
ModelRotation modelRotationIn,
BlockPartRotation partRotation,
boolean uvLocked,
boolean shade) |
Constructor and Description |
---|
BlockPart(org.lwjgl.util.vector.Vector3f positionFromIn,
org.lwjgl.util.vector.Vector3f positionToIn,
java.util.Map<EnumFacing,BlockPartFace> mapFacesIn,
BlockPartRotation partRotationIn,
boolean shadeIn) |