public class RenderChicken extends RenderLiving<EntityChicken>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
CHICKEN_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderChicken(RenderManager p_i47211_1_) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(EntityChicken entity) |
protected float |
handleRotationFloat(EntityChicken livingBase,
float partialTicks) |
canRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinesprivate static final ResourceLocation CHICKEN_TEXTURES
public RenderChicken(RenderManager p_i47211_1_)
protected ResourceLocation getEntityTexture(EntityChicken entity)
getEntityTexture in class Render<EntityChicken>protected float handleRotationFloat(EntityChicken livingBase, float partialTicks)
handleRotationFloat in class RenderLivingBase<EntityChicken>