public class RenderSheep extends RenderLiving<EntitySheep>
Modifier and Type | Field and Description |
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private static ResourceLocation |
SHEARED_SHEEP_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderSheep(RenderManager p_i47195_1_) |
Modifier and Type | Method and Description |
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protected ResourceLocation |
getEntityTexture(EntitySheep entity) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
private static final ResourceLocation SHEARED_SHEEP_TEXTURES
public RenderSheep(RenderManager p_i47195_1_)
protected ResourceLocation getEntityTexture(EntitySheep entity)
getEntityTexture
in class Render<EntitySheep>