| Package | Description | 
|---|---|
| net.minecraft.client | |
| net.minecraft.client.renderer | |
| net.minecraft.client.shader | |
| net.minecraft.util | 
| Modifier and Type | Field and Description | 
|---|---|
| private Framebuffer | LoadingScreenRenderer. framebuffer | 
| private Framebuffer | Minecraft. framebufferMc | 
| Modifier and Type | Method and Description | 
|---|---|
| Framebuffer | Minecraft. getFramebuffer() | 
| Modifier and Type | Field and Description | 
|---|---|
| private Framebuffer | RenderGlobal. entityOutlineFramebuffer | 
| Modifier and Type | Field and Description | 
|---|---|
| Framebuffer | Shader. framebufferIn | 
| Framebuffer | Shader. framebufferOut | 
| private Framebuffer | ShaderGroup. mainFramebuffer | 
| Modifier and Type | Field and Description | 
|---|---|
| private java.util.List<Framebuffer> | ShaderGroup. listFramebuffers | 
| private java.util.Map<java.lang.String,Framebuffer> | ShaderGroup. mapFramebuffers | 
| Modifier and Type | Method and Description | 
|---|---|
| private Framebuffer | ShaderGroup. getFramebuffer(java.lang.String p_148017_1_) | 
| Framebuffer | ShaderGroup. getFramebufferRaw(java.lang.String attributeName) | 
| Modifier and Type | Method and Description | 
|---|---|
| Shader | ShaderGroup. addShader(java.lang.String programName,
         Framebuffer framebufferIn,
         Framebuffer framebufferOut) | 
| Constructor and Description | 
|---|
| Shader(IResourceManager resourceManager,
      java.lang.String programName,
      Framebuffer framebufferInIn,
      Framebuffer framebufferOutIn) | 
| ShaderGroup(TextureManager p_i1050_1_,
           IResourceManager resourceManagerIn,
           Framebuffer mainFramebufferIn,
           ResourceLocation p_i1050_4_) | 
| Modifier and Type | Method and Description | 
|---|---|
| static java.awt.image.BufferedImage | ScreenShotHelper. createScreenshot(int width,
                int height,
                Framebuffer framebufferIn) | 
| static ITextComponent | ScreenShotHelper. saveScreenshot(java.io.File gameDirectory,
              int width,
              int height,
              Framebuffer buffer) | 
| static ITextComponent | ScreenShotHelper. saveScreenshot(java.io.File gameDirectory,
              java.lang.String screenshotName,
              int width,
              int height,
              Framebuffer buffer) |