public class EntityAIFollowGolem extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
private EntityIronGolem |
ironGolem |
private int |
takeGolemRoseTick |
private boolean |
tookGolemRose |
private EntityVillager |
villager |
| Constructor and Description |
|---|
EntityAIFollowGolem(EntityVillager villagerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBitsprivate final EntityVillager villager
private EntityIronGolem ironGolem
private int takeGolemRoseTick
private boolean tookGolemRose
public EntityAIFollowGolem(EntityVillager villagerIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase