public class EntityAISkeletonRiders extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
private EntitySkeletonHorse |
horse |
| Constructor and Description |
|---|
EntityAISkeletonRiders(EntitySkeletonHorse horseIn) |
| Modifier and Type | Method and Description |
|---|---|
private AbstractHorse |
createHorse(DifficultyInstance p_188515_1_) |
private EntitySkeleton |
createSkeleton(DifficultyInstance p_188514_1_,
AbstractHorse p_188514_2_) |
boolean |
shouldExecute() |
void |
updateTask() |
getMutexBits, isInterruptible, resetTask, setMutexBits, shouldContinueExecuting, startExecutingprivate final EntitySkeletonHorse horse
public EntityAISkeletonRiders(EntitySkeletonHorse horseIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBaseprivate AbstractHorse createHorse(DifficultyInstance p_188515_1_)
private EntitySkeleton createSkeleton(DifficultyInstance p_188514_1_, AbstractHorse p_188514_2_)