public class EntityFallingBlock extends Entity
Modifier and Type | Field and Description |
---|---|
private boolean |
dontSetBlock |
private float |
fallHurtAmount |
private int |
fallHurtMax |
private IBlockState |
fallTile |
int |
fallTime |
private boolean |
hurtEntities |
protected static DataParameter<BlockPos> |
ORIGIN |
boolean |
shouldDropItem |
NBTTagCompound |
tileEntityData |
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
Constructor and Description |
---|
EntityFallingBlock(World worldIn) |
EntityFallingBlock(World worldIn,
double x,
double y,
double z,
IBlockState fallingBlockState) |
Modifier and Type | Method and Description |
---|---|
void |
addEntityCrashInfo(CrashReportCategory category) |
boolean |
canBeAttackedWithItem() |
boolean |
canBeCollidedWith() |
boolean |
canRenderOnFire() |
protected boolean |
canTriggerWalking() |
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
IBlockState |
getBlock() |
BlockPos |
getOrigin() |
World |
getWorldObj() |
boolean |
ignoreItemEntityData() |
void |
onUpdate() |
protected void |
readEntityFromNBT(NBTTagCompound compound) |
static void |
registerFixesFallingBlock(DataFixer fixer) |
void |
setHurtEntities(boolean p_145806_1_) |
void |
setOrigin(BlockPos p_184530_1_) |
protected void |
writeEntityToNBT(NBTTagCompound compound) |
addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, attackEntityFrom, awardKillScore, canBePushed, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRiderInteract, canTrample, canUseCommand, changeDimension, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hasNoGravity, hitByEntity, isAddedToWorld, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, markVelocityChanged, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEntityUpdate, onInsideBlock, onKillCommand, onKillEntity, onRemovedFromWorld, onStruckByLightning, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updateFallState, updatePassenger, updateRidden, writeToNBT, writeToNBTAtomically, writeToNBTOptional
private IBlockState fallTile
public int fallTime
public boolean shouldDropItem
private boolean dontSetBlock
private boolean hurtEntities
private int fallHurtMax
private float fallHurtAmount
public NBTTagCompound tileEntityData
protected static final DataParameter<BlockPos> ORIGIN
public EntityFallingBlock(World worldIn)
public EntityFallingBlock(World worldIn, double x, double y, double z, IBlockState fallingBlockState)
public boolean canBeAttackedWithItem()
canBeAttackedWithItem
in class Entity
public void setOrigin(BlockPos p_184530_1_)
public BlockPos getOrigin()
protected boolean canTriggerWalking()
canTriggerWalking
in class Entity
protected void entityInit()
entityInit
in class Entity
public boolean canBeCollidedWith()
canBeCollidedWith
in class Entity
public static void registerFixesFallingBlock(DataFixer fixer)
protected void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class Entity
protected void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class Entity
public void setHurtEntities(boolean p_145806_1_)
public void addEntityCrashInfo(CrashReportCategory category)
addEntityCrashInfo
in class Entity
public World getWorldObj()
public boolean canRenderOnFire()
canRenderOnFire
in class Entity
@Nullable public IBlockState getBlock()
public boolean ignoreItemEntityData()
ignoreItemEntityData
in class Entity