static class EntityVindicator.AIJohnnyAttack extends EntityAINearestAttackableTarget<EntityLivingBase>
EntityAINearestAttackableTarget.Sorter
sorter, targetClass, targetEntity, targetEntitySelector
shouldCheckSight, target, taskOwner, unseenMemoryTicks
Constructor and Description |
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AIJohnnyAttack(EntityVindicator vindicator) |
Modifier and Type | Method and Description |
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boolean |
shouldExecute() |
getTargetableArea, startExecuting
getTargetDistance, isSuitableTarget, isSuitableTarget, resetTask, setUnseenMemoryTicks, shouldContinueExecuting
getMutexBits, isInterruptible, setMutexBits, updateTask
public AIJohnnyAttack(EntityVindicator vindicator)
public boolean shouldExecute()
shouldExecute
in class EntityAINearestAttackableTarget<EntityLivingBase>