public class EntityWitherSkull extends EntityFireball
| Modifier and Type | Field and Description |
|---|---|
private static DataParameter<java.lang.Boolean> |
INVULNERABLE |
accelerationX, accelerationY, accelerationZ, shootingEntityaddedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world| Constructor and Description |
|---|
EntityWitherSkull(World worldIn) |
EntityWitherSkull(World worldIn,
double x,
double y,
double z,
double accelX,
double accelY,
double accelZ) |
EntityWitherSkull(World worldIn,
EntityLivingBase shooter,
double accelX,
double accelY,
double accelZ) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
boolean |
canBeCollidedWith() |
protected void |
entityInit() |
float |
getExplosionResistance(Explosion explosionIn,
World worldIn,
BlockPos pos,
IBlockState blockStateIn) |
protected float |
getMotionFactor() |
boolean |
isBurning() |
protected boolean |
isFireballFiery() |
boolean |
isInvulnerable() |
protected void |
onImpact(RayTraceResult result) |
static void |
registerFixesWitherSkull(DataFixer fixer) |
void |
setInvulnerable(boolean invulnerable) |
getBrightness, getBrightnessForRender, getCollisionBorderSize, getParticleType, isInRangeToRenderDist, onUpdate, readEntityFromNBT, registerFixesFireball, writeEntityToNBTaddEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBePushed, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getCachedUniqueIdString, getCapability, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, markVelocityChanged, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEntityUpdate, onInsideBlock, onKillCommand, onKillEntity, onRemovedFromWorld, onStruckByLightning, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updateFallState, updatePassenger, updateRidden, writeToNBT, writeToNBTAtomically, writeToNBTOptionalprivate static final DataParameter<java.lang.Boolean> INVULNERABLE
public EntityWitherSkull(World worldIn)
public EntityWitherSkull(World worldIn, EntityLivingBase shooter, double accelX, double accelY, double accelZ)
public EntityWitherSkull(World worldIn, double x, double y, double z, double accelX, double accelY, double accelZ)
public static void registerFixesWitherSkull(DataFixer fixer)
protected float getMotionFactor()
getMotionFactor in class EntityFireballpublic float getExplosionResistance(Explosion explosionIn, World worldIn, BlockPos pos, IBlockState blockStateIn)
getExplosionResistance in class Entityprotected void onImpact(RayTraceResult result)
onImpact in class EntityFireballpublic boolean canBeCollidedWith()
canBeCollidedWith in class EntityFireballpublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityFireballprotected void entityInit()
entityInit in class EntityFireballpublic boolean isInvulnerable()
public void setInvulnerable(boolean invulnerable)
protected boolean isFireballFiery()
isFireballFiery in class EntityFireball