public class SPacketChangeGameState extends java.lang.Object implements Packet<INetHandlerPlayClient>
Modifier and Type | Field and Description |
---|---|
static java.lang.String[] |
MESSAGE_NAMES |
private int |
state |
private float |
value |
Constructor and Description |
---|
SPacketChangeGameState() |
SPacketChangeGameState(int stateIn,
float valueIn) |
Modifier and Type | Method and Description |
---|---|
int |
getGameState() |
float |
getValue() |
void |
processPacket(INetHandlerPlayClient handler) |
void |
readPacketData(PacketBuffer buf) |
void |
writePacketData(PacketBuffer buf) |
public static final java.lang.String[] MESSAGE_NAMES
private int state
private float value
public SPacketChangeGameState()
public SPacketChangeGameState(int stateIn, float valueIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void processPacket(INetHandlerPlayClient handler)
processPacket
in interface Packet<INetHandlerPlayClient>
public int getGameState()
public float getValue()