public class SPacketOpenWindow extends java.lang.Object implements Packet<INetHandlerPlayClient>
Modifier and Type | Field and Description |
---|---|
private int |
entityId |
private java.lang.String |
inventoryType |
private int |
slotCount |
private int |
windowId |
private ITextComponent |
windowTitle |
Constructor and Description |
---|
SPacketOpenWindow() |
SPacketOpenWindow(int windowIdIn,
java.lang.String inventoryTypeIn,
ITextComponent windowTitleIn) |
SPacketOpenWindow(int windowIdIn,
java.lang.String inventoryTypeIn,
ITextComponent windowTitleIn,
int slotCountIn) |
SPacketOpenWindow(int windowIdIn,
java.lang.String inventoryTypeIn,
ITextComponent windowTitleIn,
int slotCountIn,
int entityIdIn) |
Modifier and Type | Method and Description |
---|---|
int |
getEntityId() |
java.lang.String |
getGuiId() |
int |
getSlotCount() |
int |
getWindowId() |
ITextComponent |
getWindowTitle() |
boolean |
hasSlots() |
void |
processPacket(INetHandlerPlayClient handler) |
void |
readPacketData(PacketBuffer buf) |
void |
writePacketData(PacketBuffer buf) |
private int windowId
private java.lang.String inventoryType
private ITextComponent windowTitle
private int slotCount
private int entityId
public SPacketOpenWindow()
public SPacketOpenWindow(int windowIdIn, java.lang.String inventoryTypeIn, ITextComponent windowTitleIn)
public SPacketOpenWindow(int windowIdIn, java.lang.String inventoryTypeIn, ITextComponent windowTitleIn, int slotCountIn)
public SPacketOpenWindow(int windowIdIn, java.lang.String inventoryTypeIn, ITextComponent windowTitleIn, int slotCountIn, int entityIdIn)
public void processPacket(INetHandlerPlayClient handler)
processPacket
in interface Packet<INetHandlerPlayClient>
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public int getWindowId()
public java.lang.String getGuiId()
public ITextComponent getWindowTitle()
public int getSlotCount()
public int getEntityId()
public boolean hasSlots()