public class SPacketRespawn extends java.lang.Object implements Packet<INetHandlerPlayClient>
Modifier and Type | Field and Description |
---|---|
private EnumDifficulty |
difficulty |
private int |
dimensionID |
private GameType |
gameType |
private WorldType |
worldType |
Constructor and Description |
---|
SPacketRespawn() |
SPacketRespawn(int dimensionIdIn,
EnumDifficulty difficultyIn,
WorldType worldTypeIn,
GameType gameModeIn) |
Modifier and Type | Method and Description |
---|---|
EnumDifficulty |
getDifficulty() |
int |
getDimensionID() |
GameType |
getGameType() |
WorldType |
getWorldType() |
void |
processPacket(INetHandlerPlayClient handler) |
void |
readPacketData(PacketBuffer buf) |
void |
writePacketData(PacketBuffer buf) |
private int dimensionID
private EnumDifficulty difficulty
private GameType gameType
private WorldType worldType
public SPacketRespawn()
public SPacketRespawn(int dimensionIdIn, EnumDifficulty difficultyIn, WorldType worldTypeIn, GameType gameModeIn)
public void processPacket(INetHandlerPlayClient handler)
processPacket
in interface Packet<INetHandlerPlayClient>
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public int getDimensionID()
public EnumDifficulty getDifficulty()
public GameType getGameType()
public WorldType getWorldType()