| RealmsBufferBuilder | RealmsBufferBuilder. color(float p_color_1_,
     float p_color_2_,
     float p_color_3_,
     float p_color_4_) | 
| RealmsBufferBuilder | Tezzelator. color(int p_color_1_,
     int p_color_2_,
     int p_color_3_,
     int p_color_4_) | 
| RealmsBufferBuilder | RealmsBufferBuilder. color(int p_color_1_,
     int p_color_2_,
     int p_color_3_,
     int p_color_4_) | 
| RealmsBufferBuilder | RealmsBufferBuilder. from(BufferBuilder p_from_1_) | 
| RealmsBufferBuilder | RealmsBufferBuilder. normal(float p_normal_1_,
      float p_normal_2_,
      float p_normal_3_) | 
| RealmsBufferBuilder | RealmsBufferBuilder. tex(double p_tex_1_,
   double p_tex_3_) | 
| RealmsBufferBuilder | RealmsBufferBuilder. tex2(int p_tex2_1_,
    int p_tex2_2_) | 
| RealmsBufferBuilder | RealmsBufferBuilder. vertex(double p_vertex_1_,
      double p_vertex_3_,
      double p_vertex_5_) |