All Methods Instance Methods Concrete Methods
Modifier and Type |
Method and Description |
void |
addOp(com.mojang.authlib.GameProfile profile) |
void |
addWhitelistedPlayer(com.mojang.authlib.GameProfile profile) |
java.lang.String |
allowUserToConnect(java.net.SocketAddress address,
com.mojang.authlib.GameProfile profile) |
boolean |
bypassesPlayerLimit(com.mojang.authlib.GameProfile profile) |
boolean |
canJoin(com.mojang.authlib.GameProfile profile) |
boolean |
canSendCommands(com.mojang.authlib.GameProfile profile) |
void |
changePlayerDimension(EntityPlayerMP player,
int dimensionIn) |
EntityPlayerMP |
createPlayerForUser(com.mojang.authlib.GameProfile profile) |
java.lang.String[] |
getAvailablePlayerDat() |
UserListIPBans |
getBannedIPs() |
UserListBans |
getBannedPlayers() |
int |
getCurrentPlayerCount() |
int |
getEntityViewDistance() |
java.lang.String |
getFormattedListOfPlayers(boolean includeUUIDs) |
NBTTagCompound |
getHostPlayerData() |
int |
getMaxPlayers() |
java.lang.String[] |
getOnlinePlayerNames() |
com.mojang.authlib.GameProfile[] |
getOnlinePlayerProfiles() |
java.lang.String[] |
getOppedPlayerNames() |
UserListOps |
getOppedPlayers() |
PlayerAdvancements |
getPlayerAdvancements(EntityPlayerMP p_192054_1_) |
EntityPlayerMP |
getPlayerByUsername(java.lang.String username) |
EntityPlayerMP |
getPlayerByUUID(java.util.UUID playerUUID) |
NBTTagCompound |
getPlayerNBT(EntityPlayerMP player) |
java.util.List<EntityPlayerMP> |
getPlayers() |
java.util.List<EntityPlayerMP> |
getPlayersMatchingAddress(java.lang.String address) |
StatisticsManagerServer |
getPlayerStatsFile(EntityPlayer playerIn) |
MinecraftServer |
getServerInstance() |
int |
getViewDistance() |
java.lang.String[] |
getWhitelistedPlayerNames() |
UserListWhitelist |
getWhitelistedPlayers() |
void |
initializeConnectionToPlayer(NetworkManager netManager,
EntityPlayerMP playerIn,
NetHandlerPlayServer nethandlerplayserver) |
boolean |
isWhiteListEnabled() |
void |
onTick() |
void |
playerLoggedIn(EntityPlayerMP playerIn) |
void |
playerLoggedOut(EntityPlayerMP playerIn) |
void |
preparePlayer(EntityPlayerMP playerIn,
WorldServer worldIn) |
NBTTagCompound |
readPlayerDataFromFile(EntityPlayerMP playerIn) |
EntityPlayerMP |
recreatePlayerEntity(EntityPlayerMP playerIn,
int dimension,
boolean conqueredEnd) |
void |
reloadResources() |
void |
reloadWhitelist() |
void |
removeAllPlayers() |
void |
removeOp(com.mojang.authlib.GameProfile profile) |
void |
removePlayerFromWhitelist(com.mojang.authlib.GameProfile profile) |
void |
saveAllPlayerData() |
void |
sendMessage(ITextComponent component) |
void |
sendMessage(ITextComponent component,
boolean isSystem) |
void |
sendMessageToAllTeamMembers(EntityPlayer player,
ITextComponent message) |
void |
sendMessageToTeamOrAllPlayers(EntityPlayer player,
ITextComponent message) |
void |
sendPacketToAllPlayers(Packet<?> packetIn) |
void |
sendPacketToAllPlayersInDimension(Packet<?> packetIn,
int dimension) |
private void |
sendPlayerPermissionLevel(EntityPlayerMP player,
int permLevel) |
protected void |
sendScoreboard(ServerScoreboard scoreboardIn,
EntityPlayerMP playerIn) |
void |
sendToAllNearExcept(EntityPlayer except,
double x,
double y,
double z,
double radius,
int dimension,
Packet<?> packetIn) |
void |
serverUpdateMovingPlayer(EntityPlayerMP playerIn) |
void |
setCommandsAllowedForAll(boolean p_72387_1_) |
void |
setGameType(GameType gameModeIn) |
private void |
setPlayerGameTypeBasedOnOther(EntityPlayerMP target,
EntityPlayerMP source,
World worldIn) |
void |
setPlayerManager(WorldServer[] worldServers) |
void |
setViewDistance(int distance) |
void |
setWhiteListEnabled(boolean whitelistEnabled) |
void |
syncPlayerInventory(EntityPlayerMP playerIn) |
void |
transferEntityToWorld(Entity entityIn,
int lastDimension,
WorldServer oldWorldIn,
WorldServer toWorldIn) |
void |
transferEntityToWorld(Entity entityIn,
int lastDimension,
WorldServer oldWorldIn,
WorldServer toWorldIn,
ITeleporter teleporter) |
void |
transferEntityToWorld(Entity entityIn,
int lastDimension,
WorldServer oldWorldIn,
WorldServer toWorldIn,
Teleporter teleporter) |
void |
transferPlayerToDimension(EntityPlayerMP player,
int dimensionIn,
ITeleporter teleporter) |
void |
transferPlayerToDimension(EntityPlayerMP player,
int dimensionIn,
Teleporter teleporter) |
void |
updatePermissionLevel(EntityPlayerMP player) |
void |
updateTimeAndWeatherForPlayer(EntityPlayerMP playerIn,
WorldServer worldIn) |
protected void |
writePlayerData(EntityPlayerMP playerIn) |