public class TileEntityBeacon extends TileEntityLockable implements ITickable, ISidedInventory
Modifier and Type | Class and Description |
---|---|
static class |
TileEntityBeacon.BeamSegment |
Modifier and Type | Field and Description |
---|---|
private long |
beamRenderCounter |
private float |
beamRenderScale |
private java.util.List<TileEntityBeacon.BeamSegment> |
beamSegments |
private java.lang.String |
customName |
static Potion[][] |
EFFECTS_LIST |
private boolean |
isComplete |
private int |
levels |
private ItemStack |
payment |
private Potion |
primaryEffect |
private Potion |
secondaryEffect |
private static java.util.Set<Potion> |
VALID_EFFECTS |
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, world
Constructor and Description |
---|
TileEntityBeacon() |
createUnSidedHandler, getCapability, getDisplayName, getLockCode, hasCapability, isLocked, setLockCode
addInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getDistanceSq, getKey, getPos, getRenderBoundingBox, getTileData, getWorld, handleUpdateTag, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onDataPacket, onLoad, onlyOpsCanSetNbt, register, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, setWorldCreate, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validate
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
markDirty
getDisplayName
public static final Potion[][] EFFECTS_LIST
private static final java.util.Set<Potion> VALID_EFFECTS
private final java.util.List<TileEntityBeacon.BeamSegment> beamSegments
private long beamRenderCounter
private float beamRenderScale
private boolean isComplete
private int levels
@Nullable private Potion primaryEffect
@Nullable private Potion secondaryEffect
private ItemStack payment
private java.lang.String customName
public void updateBeacon()
private void addEffectsToPlayers()
private void updateSegmentColors()
public java.util.List<TileEntityBeacon.BeamSegment> getBeamSegments()
public float shouldBeamRender()
public int getLevels()
@Nullable public SPacketUpdateTileEntity getUpdatePacket()
getUpdatePacket
in class TileEntity
public NBTTagCompound getUpdateTag()
getUpdateTag
in class TileEntity
public double getMaxRenderDistanceSquared()
getMaxRenderDistanceSquared
in class TileEntity
@Nullable private static Potion isBeaconEffect(int p_184279_0_)
public void readFromNBT(NBTTagCompound compound)
readFromNBT
in class TileEntityLockable
public NBTTagCompound writeToNBT(NBTTagCompound compound)
writeToNBT
in class TileEntityLockable
public int getSizeInventory()
getSizeInventory
in interface IInventory
public boolean isEmpty()
isEmpty
in interface IInventory
public ItemStack getStackInSlot(int index)
getStackInSlot
in interface IInventory
public ItemStack decrStackSize(int index, int count)
decrStackSize
in interface IInventory
public ItemStack removeStackFromSlot(int index)
removeStackFromSlot
in interface IInventory
public void setInventorySlotContents(int index, ItemStack stack)
setInventorySlotContents
in interface IInventory
public java.lang.String getName()
getName
in interface IWorldNameable
public boolean hasCustomName()
hasCustomName
in interface IWorldNameable
public void setName(java.lang.String name)
public int getInventoryStackLimit()
getInventoryStackLimit
in interface IInventory
public boolean isUsableByPlayer(EntityPlayer player)
isUsableByPlayer
in interface IInventory
public void openInventory(EntityPlayer player)
openInventory
in interface IInventory
public void closeInventory(EntityPlayer player)
closeInventory
in interface IInventory
public boolean isItemValidForSlot(int index, ItemStack stack)
isItemValidForSlot
in interface IInventory
public java.lang.String getGuiID()
getGuiID
in interface IInteractionObject
public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
createContainer
in interface IInteractionObject
public int getField(int id)
getField
in interface IInventory
public void setField(int id, int value)
setField
in interface IInventory
public int getFieldCount()
getFieldCount
in interface IInventory
public void clear()
clear
in interface IInventory
public boolean receiveClientEvent(int id, int type)
receiveClientEvent
in class TileEntity
public int[] getSlotsForFace(EnumFacing side)
getSlotsForFace
in interface ISidedInventory
public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction)
canInsertItem
in interface ISidedInventory
public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction)
canExtractItem
in interface ISidedInventory