Modifier and Type | Method and Description |
---|---|
EnumActionResult |
PlayerControllerMP.interactWithEntity(EntityPlayer player,
Entity target,
EnumHand hand) |
EnumActionResult |
PlayerControllerMP.interactWithEntity(EntityPlayer player,
Entity target,
RayTraceResult ray,
EnumHand hand) |
EnumActionResult |
PlayerControllerMP.processRightClick(EntityPlayer player,
World worldIn,
EnumHand hand) |
EnumActionResult |
PlayerControllerMP.processRightClickBlock(EntityPlayerSP player,
WorldClient worldIn,
BlockPos pos,
EnumFacing direction,
Vec3d vec,
EnumHand hand) |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
Entity.applyPlayerInteraction(EntityPlayer player,
Vec3d vec,
EnumHand hand) |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
EntityArmorStand.applyPlayerInteraction(EntityPlayer player,
Vec3d vec,
EnumHand hand) |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
EntityPlayer.interactOn(Entity p_190775_1_,
EnumHand p_190775_2_) |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
ItemSnow.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemSlab.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemBanner.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemRedstone.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemSkull.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemSeedFood.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemStack.onItemUse(EntityPlayer playerIn,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing side,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemSpade.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemBlock.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
Item.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemHoe.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemDye.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemMinecart.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemDoor.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemEnderEye.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemBed.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemFlintAndSteel.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemBlockSpecial.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemFireball.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemSign.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemRecord.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemArmorStand.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemLead.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemSeeds.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemFirework.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemHangingEntity.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemEndCrystal.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
ItemMonsterPlacer.onItemUse(EntityPlayer player,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
Item.onItemUseFirst(EntityPlayer player,
World world,
BlockPos pos,
EnumFacing side,
float hitX,
float hitY,
float hitZ,
EnumHand hand)
This is called when the item is used, before the block is activated.
|
EnumActionResult |
ItemStack.onItemUseFirst(EntityPlayer playerIn,
World worldIn,
BlockPos pos,
EnumHand hand,
EnumFacing side,
float hitX,
float hitY,
float hitZ) |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
DemoPlayerInteractionManager.processRightClick(EntityPlayer player,
World worldIn,
ItemStack stack,
EnumHand hand) |
EnumActionResult |
PlayerInteractionManager.processRightClick(EntityPlayer player,
World worldIn,
ItemStack stack,
EnumHand hand) |
EnumActionResult |
DemoPlayerInteractionManager.processRightClickBlock(EntityPlayer player,
World worldIn,
ItemStack stack,
EnumHand hand,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
EnumActionResult |
PlayerInteractionManager.processRightClickBlock(EntityPlayer player,
World worldIn,
ItemStack stack,
EnumHand hand,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
Modifier and Type | Field and Description |
---|---|
private EnumActionResult |
ActionResult.type |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
ActionResult.getType() |
static EnumActionResult |
EnumActionResult.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static EnumActionResult[] |
EnumActionResult.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method and Description |
---|---|
static <T> ActionResult<T> |
ActionResult.newResult(EnumActionResult result,
T value) |
Constructor and Description |
---|
ActionResult(EnumActionResult typeIn,
T resultIn) |
Modifier and Type | Method and Description |
---|---|
static EnumActionResult |
ForgeHooks.onInteractEntity(EntityPlayer player,
Entity entity,
EnumHand hand) |
static EnumActionResult |
ForgeHooks.onInteractEntityAt(EntityPlayer player,
Entity entity,
RayTraceResult ray,
EnumHand hand) |
static EnumActionResult |
ForgeHooks.onInteractEntityAt(EntityPlayer player,
Entity entity,
Vec3d vec3d,
EnumHand hand) |
static EnumActionResult |
ForgeHooks.onItemRightClick(EntityPlayer player,
EnumHand hand) |
static EnumActionResult |
ForgeHooks.onPlaceItemIntoWorld(ItemStack itemstack,
EntityPlayer player,
World world,
BlockPos pos,
EnumFacing side,
float hitX,
float hitY,
float hitZ,
EnumHand hand) |
Modifier and Type | Field and Description |
---|---|
private EnumActionResult |
PlayerInteractEvent.cancellationResult |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
PlayerInteractEvent.getCancellationResult() |
Modifier and Type | Method and Description |
---|---|
void |
PlayerInteractEvent.setCancellationResult(EnumActionResult result)
Set the EnumActionResult that will be returned to vanilla if the event is cancelled, instead of calling the relevant
method of the event.
|