Modifier and Type | Field and Description |
---|---|
private java.util.Set<ChunkPos> |
WorldClient.previousActiveChunkSet |
protected java.util.Set<ChunkPos> |
WorldClient.visibleChunks |
Modifier and Type | Field and Description |
---|---|
private ChunkPos |
SPacketMultiBlockChange.chunkPos |
Modifier and Type | Field and Description |
---|---|
private ChunkPos |
PlayerChunkMapEntry.pos |
Modifier and Type | Method and Description |
---|---|
ChunkPos |
PlayerChunkMapEntry.getPos() |
Modifier and Type | Field and Description |
---|---|
protected java.util.Set<ChunkPos> |
WorldServer.doneChunks
Stores the recently processed (lighting) chunks
|
private java.util.Set<ChunkPos> |
WorldEntitySpawner.eligibleChunksForSpawning |
Modifier and Type | Method and Description |
---|---|
com.google.common.collect.ImmutableSetMultimap<ChunkPos,ForgeChunkManager.Ticket> |
World.getPersistentChunks()
Get the persistent chunks for this world
|
Modifier and Type | Method and Description |
---|---|
boolean |
WorldBorder.contains(ChunkPos range) |
Modifier and Type | Field and Description |
---|---|
private static ChunkPos |
Chunk.populating |
Modifier and Type | Method and Description |
---|---|
ChunkPos |
Chunk.getPos() |
Modifier and Type | Field and Description |
---|---|
private java.util.Set<ChunkPos> |
AnvilChunkLoader.chunksBeingSaved |
private java.util.Map<ChunkPos,NBTTagCompound> |
AnvilChunkLoader.chunksToSave |
Modifier and Type | Method and Description |
---|---|
protected void |
AnvilChunkLoader.addChunkToPending(ChunkPos pos,
NBTTagCompound compound) |
private void |
AnvilChunkLoader.writeChunkData(ChunkPos pos,
NBTTagCompound compound) |
Modifier and Type | Field and Description |
---|---|
private ChunkPos[] |
MapGenStronghold.structureCoords |
Modifier and Type | Field and Description |
---|---|
private java.util.Set<ChunkPos> |
StructureOceanMonument.StartMonument.processed |
Modifier and Type | Method and Description |
---|---|
boolean |
MapGenStructure.generateStructure(World worldIn,
java.util.Random randomIn,
ChunkPos chunkCoord) |
boolean |
StructureOceanMonument.StartMonument.isValidForPostProcess(ChunkPos pair) |
boolean |
StructureStart.isValidForPostProcess(ChunkPos pair) |
void |
StructureOceanMonument.StartMonument.notifyPostProcessAt(ChunkPos pair) |
void |
StructureStart.notifyPostProcessAt(ChunkPos pair) |
Modifier and Type | Field and Description |
---|---|
private ChunkPos |
PlacementSettings.chunk |
Modifier and Type | Method and Description |
---|---|
private StructureBoundingBox |
PlacementSettings.getBoundingBoxFromChunk(ChunkPos pos) |
PlacementSettings |
PlacementSettings.setChunk(ChunkPos chunkPosIn) |
Modifier and Type | Field and Description |
---|---|
private ChunkPos |
ForgeChunkManager.ForceChunkEvent.location |
private ChunkPos |
ForgeChunkManager.UnforceChunkEvent.location |
Modifier and Type | Field and Description |
---|---|
private static it.unimi.dsi.fastutil.ints.Int2ObjectMap<java.util.Map<ChunkPos,ChunkTicketManager<Vec3d>>> |
FarmlandWaterManager.customWaterHandler |
private static java.util.Map<World,com.google.common.collect.ImmutableSetMultimap<ChunkPos,ForgeChunkManager.Ticket>> |
ForgeChunkManager.forcedChunks |
private java.util.LinkedHashSet<ChunkPos> |
ForgeChunkManager.Ticket.requestedChunks |
Modifier and Type | Method and Description |
---|---|
ChunkPos |
ForgeChunkManager.ForceChunkEvent.getLocation() |
ChunkPos |
ForgeChunkManager.UnforceChunkEvent.getLocation() |
Modifier and Type | Method and Description |
---|---|
com.google.common.collect.ImmutableSet<ChunkPos> |
ForgeChunkManager.Ticket.getChunkList()
Gets a list of requested chunks for this ticket.
|
static com.google.common.collect.ImmutableSetMultimap<ChunkPos,ForgeChunkManager.Ticket> |
ForgeChunkManager.getPersistentChunksFor(World world)
The list of persistent chunks in the world.
|
Modifier and Type | Method and Description |
---|---|
static <T extends SimpleTicket<Vec3d>> |
FarmlandWaterManager.addCustomTicket(World world,
T ticket,
ChunkPos... chunkPoses)
Deprecated.
|
static <T extends SimpleTicket<Vec3d>> |
FarmlandWaterManager.addCustomTicket(World world,
T ticket,
ChunkPos masterChunk,
ChunkPos... additionalChunks)
Adds a custom ticket.
|
static <T extends SimpleTicket<Vec3d>> |
FarmlandWaterManager.addCustomTicket(World world,
T ticket,
ChunkPos masterChunk,
ChunkPos... additionalChunks)
Adds a custom ticket.
|
static void |
ForgeChunkManager.forceChunk(ForgeChunkManager.Ticket ticket,
ChunkPos chunk)
Force the supplied chunk coordinate to be loaded by the supplied ticket.
|
private static double |
FarmlandWaterManager.getDistanceSq(ChunkPos pos,
Vec3d vec3d) |
private static ChunkTicketManager<Vec3d> |
FarmlandWaterManager.getTicketManager(ChunkPos pos,
World world) |
static void |
ForgeChunkManager.reorderChunk(ForgeChunkManager.Ticket ticket,
ChunkPos chunk)
Reorganize the internal chunk list so that the chunk supplied is at the *end* of the list
This helps if you wish to guarantee a certain "automatic unload ordering" for the chunks
in the ticket list
|
static void |
ForgeChunkManager.unforceChunk(ForgeChunkManager.Ticket ticket,
ChunkPos chunk)
Unforce the supplied chunk, allowing it to be unloaded and stop ticking.
|
Constructor and Description |
---|
ForceChunkEvent(ForgeChunkManager.Ticket ticket,
ChunkPos location) |
UnforceChunkEvent(ForgeChunkManager.Ticket ticket,
ChunkPos location) |
Modifier and Type | Field and Description |
---|---|
ChunkPos |
ChunkTicketManager.pos |
Constructor and Description |
---|
ChunkTicketManager(ChunkPos pos) |
Modifier and Type | Method and Description |
---|---|
int |
ChunkCoordComparator.compare(ChunkPos a,
ChunkPos b) |
Modifier and Type | Field and Description |
---|---|
private ChunkPos |
DecorateBiomeEvent.chunkPos |
Modifier and Type | Method and Description |
---|---|
ChunkPos |
DecorateBiomeEvent.getChunkPos() |
Modifier and Type | Method and Description |
---|---|
static boolean |
TerrainGen.decorate(World world,
java.util.Random rand,
ChunkPos chunkPos,
BlockPos placementPos,
DecorateBiomeEvent.Decorate.EventType type)
Use this method when there is a specific BlockPos location given for decoration.
|
static boolean |
TerrainGen.decorate(World world,
java.util.Random rand,
ChunkPos chunkPos,
DecorateBiomeEvent.Decorate.EventType type)
Use this method when generation doesn't have a specific BlockPos location for generation in the chunk.
|
Constructor and Description |
---|
Decorate(World world,
java.util.Random rand,
ChunkPos chunkPos,
BlockPos placementPos,
DecorateBiomeEvent.Decorate.EventType type) |
DecorateBiomeEvent(World world,
java.util.Random rand,
ChunkPos chunkPos) |
Post(World world,
java.util.Random rand,
ChunkPos chunkPos) |
Pre(World world,
java.util.Random rand,
ChunkPos chunkPos) |
Modifier and Type | Field and Description |
---|---|
private ChunkPos |
ChunkWatchEvent.chunk
Deprecated.
|
Modifier and Type | Method and Description |
---|---|
ChunkPos |
ChunkWatchEvent.getChunk()
Deprecated.
|
Constructor and Description |
---|
ChunkWatchEvent(ChunkPos chunk,
EntityPlayerMP player)
Deprecated.
|
UnWatch(ChunkPos chunkLocation,
EntityPlayerMP player)
Deprecated.
|
Watch(ChunkPos chunk,
EntityPlayerMP player)
Deprecated.
|
Constructor and Description |
---|
BlockPosContext(EntityPlayer ep,
ChunkPos pos) |