Package | Description |
---|---|
net.minecraft.entity.item | |
net.minecraft.network.datasync |
Modifier and Type | Field and Description |
---|---|
private Rotations |
EntityArmorStand.bodyRotation |
private static Rotations |
EntityArmorStand.DEFAULT_BODY_ROTATION |
private static Rotations |
EntityArmorStand.DEFAULT_HEAD_ROTATION |
private static Rotations |
EntityArmorStand.DEFAULT_LEFTARM_ROTATION |
private static Rotations |
EntityArmorStand.DEFAULT_LEFTLEG_ROTATION |
private static Rotations |
EntityArmorStand.DEFAULT_RIGHTARM_ROTATION |
private static Rotations |
EntityArmorStand.DEFAULT_RIGHTLEG_ROTATION |
private Rotations |
EntityArmorStand.headRotation |
private Rotations |
EntityArmorStand.leftArmRotation |
private Rotations |
EntityArmorStand.leftLegRotation |
private Rotations |
EntityArmorStand.rightArmRotation |
private Rotations |
EntityArmorStand.rightLegRotation |
Modifier and Type | Field and Description |
---|---|
static DataParameter<Rotations> |
EntityArmorStand.BODY_ROTATION |
static DataParameter<Rotations> |
EntityArmorStand.HEAD_ROTATION |
static DataParameter<Rotations> |
EntityArmorStand.LEFT_ARM_ROTATION |
static DataParameter<Rotations> |
EntityArmorStand.LEFT_LEG_ROTATION |
static DataParameter<Rotations> |
EntityArmorStand.RIGHT_ARM_ROTATION |
static DataParameter<Rotations> |
EntityArmorStand.RIGHT_LEG_ROTATION |
Modifier and Type | Method and Description |
---|---|
Rotations |
EntityArmorStand.getBodyRotation() |
Rotations |
EntityArmorStand.getHeadRotation() |
Rotations |
EntityArmorStand.getLeftArmRotation() |
Rotations |
EntityArmorStand.getLeftLegRotation() |
Rotations |
EntityArmorStand.getRightArmRotation() |
Rotations |
EntityArmorStand.getRightLegRotation() |
Modifier and Type | Method and Description |
---|---|
void |
EntityArmorStand.setBodyRotation(Rotations vec) |
void |
EntityArmorStand.setHeadRotation(Rotations vec) |
void |
EntityArmorStand.setLeftArmRotation(Rotations vec) |
void |
EntityArmorStand.setLeftLegRotation(Rotations vec) |
void |
EntityArmorStand.setRightArmRotation(Rotations vec) |
void |
EntityArmorStand.setRightLegRotation(Rotations vec) |
Modifier and Type | Field and Description |
---|---|
static DataSerializer<Rotations> |
DataSerializers.ROTATIONS |