public class WorldServerDemo extends WorldServer
WorldServer.ServerBlockEventList
Modifier and Type | Field and Description |
---|---|
private static long |
DEMO_WORLD_SEED |
static WorldSettings |
DEMO_WORLD_SETTINGS |
customTeleporters, disableLevelSaving, doneChunks, villageSiege
advancementManager, captureBlockSnapshots, capturedBlockSnapshots, chunkProvider, DIST_HASH_MAGIC, entitiesById, eventListeners, findingSpawnPoint, functionManager, isRemote, lightUpdateBlockList, loadedEntityList, loadedTileEntityList, lootTable, mapStorage, MAX_ENTITY_RADIUS, pathListener, perWorldStorage, playerEntities, prevRainingStrength, prevThunderingStrength, profiler, provider, rainingStrength, rand, restoringBlockSnapshots, saveHandler, scheduledUpdatesAreImmediate, spawnHostileMobs, spawnPeacefulMobs, thunderingStrength, tickableTileEntities, unloadedEntityList, updateLCG, villageCollection, weatherEffects, worldInfo, worldScoreboard
Constructor and Description |
---|
WorldServerDemo(MinecraftServer server,
ISaveHandler saveHandlerIn,
WorldInfo worldInfoIn,
int dimensionId,
Profiler profilerIn) |
addBlockEvent, addScheduledTask, addWeatherEffect, adjustPosToNearbyEntity, areAllPlayersAsleep, canCreatureTypeSpawnHere, canMineBlockBody, createBonusChest, createChunkProvider, findNearestStructure, flush, flushToDisk, getAdvancementManager, getChunkProvider, getChunkSaveLocation, getDefaultTeleporter, getEntityFromUuid, getEntityTracker, getFunctionManager, getMinecraftServer, getPendingBlockUpdates, getPendingBlockUpdates, getPlayerChunkMap, getSpawnCoordinate, getSpawnListEntryForTypeAt, getStructureTemplateManager, init, initialize, isBlockModifiable, isBlockTickPending, isCallingFromMinecraftThread, isChunkLoaded, isUpdateScheduled, loadEntities, newExplosion, onEntityAdded, onEntityRemoved, playerCheckLight, resetUpdateEntityTick, saveAllChunks, saveLevel, scheduleBlockUpdate, scheduleUpdate, setEntityState, setInitialSpawnLocation, spawnEntity, spawnParticle, spawnParticle, spawnParticle, tick, tickPlayers, tickUpdates, updateAllPlayersSleepingFlag, updateBlocks, updateBlockTick, updateEntities, updateEntityWithOptionalForce, updateWeather, wakeAllPlayers
addEventListener, addTileEntities, addTileEntity, addWorldInfoToCrashReport, calculateInitialSkylight, calculateInitialWeather, calculateInitialWeatherBody, calculateSkylightSubtracted, canBlockFreeze, canBlockFreezeBody, canBlockFreezeNoWater, canBlockFreezeWater, canBlockSeeSky, canSeeSky, canSnowAt, canSnowAtBody, checkBlockCollision, checkLight, checkLightFor, checkNoEntityCollision, checkNoEntityCollision, checkSessionLock, collidesWithAnyBlock, containsAnyLiquid, countEntities, countEntities, createExplosion, destroyBlock, extinguishFire, findNearestEntityWithinAABB, getActualHeight, getBiome, getBiomeForCoordsBody, getBiomeProvider, getBlockDensity, getBlockLightOpacity, getBlockState, getCapability, getCelestialAngle, getCelestialAngleRadians, getChunkFromBlockCoords, getChunkFromChunkCoords, getChunksLowestHorizon, getClosestPlayer, getClosestPlayer, getClosestPlayerToEntity, getCloudColorBody, getCloudColour, getCollisionBoxes, getCombinedLight, getCurrentDate, getCurrentMoonPhaseFactor, getCurrentMoonPhaseFactorBody, getDebugLoadedEntities, getDifficulty, getDifficultyForLocation, getEntities, getEntitiesInAABBexcluding, getEntitiesWithinAABB, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getEntityByID, getFogColor, getGameRules, getGroundAboveSeaLevel, getHeight, getHeight, getHeight, getHorizon, getLastLightningBolt, getLight, getLight, getLightBrightness, getLightFor, getLightFromNeighbors, getLightFromNeighborsFor, getLoadedEntityList, getLootTableManager, getMapStorage, getMoonPhase, getNearestAttackablePlayer, getNearestAttackablePlayer, getNearestAttackablePlayer, getNearestPlayerNotCreative, getPersistentChunkIterable, getPersistentChunks, getPerWorldStorage, getPlayerEntityByName, getPlayerEntityByUUID, getPlayers, getPrecipitationHeight, getProviderName, getRainStrength, getRedstonePower, getSaveHandler, getScoreboard, getSeaLevel, getSeed, getSkyColor, getSkyColorBody, getSkylightSubtracted, getSpawnPoint, getStarBrightness, getStarBrightnessBody, getStrongPower, getStrongPower, getSunBrightness, getSunBrightnessBody, getSunBrightnessFactor, getThunderStrength, getTileEntity, getTopSolidOrLiquidBlock, getTotalWorldTime, getUniqueDataId, getVillageCollection, getWorldBorder, getWorldInfo, getWorldTime, getWorldType, handleMaterialAcceleration, hasCapability, immediateBlockTick, initCapabilities, isAirBlock, isAnyPlayerWithinRangeAt, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isBlockFullCube, isBlockIndirectlyGettingPowered, isBlockinHighHumidity, isBlockLoaded, isBlockLoaded, isBlockNormalCube, isBlockPowered, isChunkGeneratedAt, isDaytime, isFlammableWithin, isInsideWorldBorder, isMaterialInBB, isOutsideBuildHeight, isRaining, isRainingAt, isSidePowered, isSideSolid, isSideSolid, isSpawnChunk, isThundering, isValid, joinEntityInSurroundings, loadData, makeFireworks, markAndNotifyBlock, markBlockRangeForRenderUpdate, markBlockRangeForRenderUpdate, markBlocksDirtyVertical, markChunkDirty, markTileEntitiesInChunkForRemoval, markTileEntityForRemoval, mayPlace, neighborChanged, notifyBlockUpdate, notifyLightSet, notifyNeighborsOfStateChange, notifyNeighborsOfStateExcept, notifyNeighborsRespectDebug, observedNeighborChanged, playBroadcastSound, playEvent, playEvent, playMoodSoundAndCheckLight, playRecord, playSound, playSound, playSound, rayTraceBlocks, rayTraceBlocks, rayTraceBlocks, removeEntity, removeEntityDangerously, removeEventListener, removeTileEntity, sendBlockBreakProgress, sendPacketToServer, sendQuittingDisconnectingPacket, setAllowedSpawnTypes, setBlockState, setBlockState, setBlockToAir, setData, setLastLightningBolt, setLightFor, setRainStrength, setRandomSeed, setSeaLevel, setSkylightSubtracted, setSpawnPoint, setThunderStrength, setTileEntity, setTotalWorldTime, setWorldTime, spawnAlwaysVisibleParticle, spawnParticle, spawnParticle, unloadEntities, updateComparatorOutputLevel, updateEntity, updateObservingBlocksAt, updateWeatherBody
private static final long DEMO_WORLD_SEED
public static final WorldSettings DEMO_WORLD_SETTINGS
public WorldServerDemo(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo worldInfoIn, int dimensionId, Profiler profilerIn)