public class EmptyChunk extends Chunk
Chunk.EnumCreateEntityType
NULL_BLOCK_STORAGE, unloadQueued, x, z
Constructor and Description |
---|
EmptyChunk(World worldIn,
int x,
int z) |
Modifier and Type | Method and Description |
---|---|
void |
addEntity(Entity entityIn) |
void |
addTileEntity(BlockPos pos,
TileEntity tileEntityIn) |
void |
addTileEntity(TileEntity tileEntityIn) |
boolean |
canSeeSky(BlockPos pos) |
void |
generateHeightMap() |
void |
generateSkylightMap() |
int |
getBlockLightOpacity(BlockPos pos) |
IBlockState |
getBlockState(BlockPos pos) |
<T extends Entity> |
getEntitiesOfTypeWithinAABB(java.lang.Class<? extends T> entityClass,
AxisAlignedBB aabb,
java.util.List<T> listToFill,
com.google.common.base.Predicate<? super T> filter) |
void |
getEntitiesWithinAABBForEntity(Entity entityIn,
AxisAlignedBB aabb,
java.util.List<Entity> listToFill,
com.google.common.base.Predicate<? super Entity> filter) |
int |
getHeightValue(int x,
int z) |
int |
getLightFor(EnumSkyBlock type,
BlockPos pos) |
int |
getLightSubtracted(BlockPos pos,
int amount) |
java.util.Random |
getRandomWithSeed(long seed) |
TileEntity |
getTileEntity(BlockPos pos,
Chunk.EnumCreateEntityType p_177424_2_) |
boolean |
isAtLocation(int x,
int z) |
boolean |
isEmpty() |
boolean |
isEmptyBetween(int startY,
int endY) |
void |
markDirty() |
boolean |
needsSaving(boolean p_76601_1_) |
void |
onLoad() |
void |
onUnload() |
void |
removeEntity(Entity entityIn) |
void |
removeEntityAtIndex(Entity entityIn,
int index) |
void |
removeTileEntity(BlockPos pos) |
void |
setLightFor(EnumSkyBlock type,
BlockPos pos,
int value) |
checkLight, enqueueRelightChecks, getBiome, getBiomeArray, getBlockState, getBlockStorageArray, getCapabilities, getCapability, getEntityLists, getHeight, getHeightMap, getInhabitedTime, getLowestHeight, getPos, getPrecipitationHeight, getTileEntityMap, getTopFilledSegment, getWorld, hasCapability, isLightPopulated, isLoaded, isPopulated, isTerrainPopulated, markLoaded, onTick, populate, populate, read, removeInvalidTileEntity, resetRelightChecks, setBiomeArray, setBlockState, setHasEntities, setHeightMap, setInhabitedTime, setLastSaveTime, setLightPopulated, setModified, setStorageArrays, setTerrainPopulated, wasTicked
public EmptyChunk(World worldIn, int x, int z)
public boolean isAtLocation(int x, int z)
isAtLocation
in class Chunk
public int getHeightValue(int x, int z)
getHeightValue
in class Chunk
public void generateHeightMap()
generateHeightMap
in class Chunk
public void generateSkylightMap()
generateSkylightMap
in class Chunk
public IBlockState getBlockState(BlockPos pos)
getBlockState
in class Chunk
public int getBlockLightOpacity(BlockPos pos)
getBlockLightOpacity
in class Chunk
public int getLightFor(EnumSkyBlock type, BlockPos pos)
getLightFor
in class Chunk
public void setLightFor(EnumSkyBlock type, BlockPos pos, int value)
setLightFor
in class Chunk
public int getLightSubtracted(BlockPos pos, int amount)
getLightSubtracted
in class Chunk
public void removeEntity(Entity entityIn)
removeEntity
in class Chunk
public void removeEntityAtIndex(Entity entityIn, int index)
removeEntityAtIndex
in class Chunk
@Nullable public TileEntity getTileEntity(BlockPos pos, Chunk.EnumCreateEntityType p_177424_2_)
getTileEntity
in class Chunk
public void addTileEntity(TileEntity tileEntityIn)
addTileEntity
in class Chunk
public void addTileEntity(BlockPos pos, TileEntity tileEntityIn)
addTileEntity
in class Chunk
public void removeTileEntity(BlockPos pos)
removeTileEntity
in class Chunk
public void getEntitiesWithinAABBForEntity(@Nullable Entity entityIn, AxisAlignedBB aabb, java.util.List<Entity> listToFill, com.google.common.base.Predicate<? super Entity> filter)
getEntitiesWithinAABBForEntity
in class Chunk
public <T extends Entity> void getEntitiesOfTypeWithinAABB(java.lang.Class<? extends T> entityClass, AxisAlignedBB aabb, java.util.List<T> listToFill, com.google.common.base.Predicate<? super T> filter)
getEntitiesOfTypeWithinAABB
in class Chunk
public boolean needsSaving(boolean p_76601_1_)
needsSaving
in class Chunk
public java.util.Random getRandomWithSeed(long seed)
getRandomWithSeed
in class Chunk
public boolean isEmptyBetween(int startY, int endY)
isEmptyBetween
in class Chunk