public class MapGenCavesHell extends MapGenBase
Modifier and Type | Field and Description |
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protected static IBlockState |
AIR |
rand, range, world
Constructor and Description |
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MapGenCavesHell() |
Modifier and Type | Method and Description |
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protected void |
addRoom(long p_180705_1_,
int p_180705_3_,
int p_180705_4_,
ChunkPrimer p_180705_5_,
double p_180705_6_,
double p_180705_8_,
double p_180705_10_) |
protected void |
addTunnel(long p_180704_1_,
int p_180704_3_,
int p_180704_4_,
ChunkPrimer p_180704_5_,
double p_180704_6_,
double p_180704_8_,
double p_180704_10_,
float p_180704_12_,
float p_180704_13_,
float p_180704_14_,
int p_180704_15_,
int p_180704_16_,
double p_180704_17_) |
protected void |
recursiveGenerate(World worldIn,
int chunkX,
int chunkZ,
int originalX,
int originalZ,
ChunkPrimer chunkPrimerIn) |
generate, setupChunkSeed
protected static final IBlockState AIR
protected void addRoom(long p_180705_1_, int p_180705_3_, int p_180705_4_, ChunkPrimer p_180705_5_, double p_180705_6_, double p_180705_8_, double p_180705_10_)
protected void addTunnel(long p_180704_1_, int p_180704_3_, int p_180704_4_, ChunkPrimer p_180704_5_, double p_180704_6_, double p_180704_8_, double p_180704_10_, float p_180704_12_, float p_180704_13_, float p_180704_14_, int p_180704_15_, int p_180704_16_, double p_180704_17_)
protected void recursiveGenerate(World worldIn, int chunkX, int chunkZ, int originalX, int originalZ, ChunkPrimer chunkPrimerIn)
recursiveGenerate
in class MapGenBase