public static class ComponentScatteredFeaturePieces.SwampHut extends ComponentScatteredFeaturePieces.Feature
StructureComponent.BlockSelector| Modifier and Type | Field and Description |
|---|---|
private boolean |
hasWitch |
depth, height, horizontalPos, widthboundingBox, componentType| Constructor and Description |
|---|
SwampHut() |
SwampHut(java.util.Random p_i2066_1_,
int p_i2066_2_,
int p_i2066_3_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
protected void |
readStructureFromNBT(NBTTagCompound tagCompound,
TemplateManager p_143011_2_) |
protected void |
writeStructureToNBT(NBTTagCompound tagCompound) |
offsetToAverageGroundLevelbuildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic SwampHut()
public SwampHut(java.util.Random p_i2066_1_,
int p_i2066_2_,
int p_i2066_3_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT in class ComponentScatteredFeaturePieces.Featureprotected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_)
readStructureFromNBT in class ComponentScatteredFeaturePieces.Featurepublic boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponent