public class MapGenVillage extends MapGenStructure
Modifier and Type | Class and Description |
---|---|
static class |
MapGenVillage.Start |
Modifier and Type | Field and Description |
---|---|
private int |
distance |
private int |
minTownSeparation |
private int |
size |
static java.util.List<Biome> |
VILLAGE_SPAWN_BIOMES |
structureMap
rand, range, world
Constructor and Description |
---|
MapGenVillage() |
MapGenVillage(java.util.Map<java.lang.String,java.lang.String> map) |
Modifier and Type | Method and Description |
---|---|
protected boolean |
canSpawnStructureAtCoords(int chunkX,
int chunkZ) |
BlockPos |
getNearestStructurePos(World worldIn,
BlockPos pos,
boolean findUnexplored) |
java.lang.String |
getStructureName() |
protected StructureStart |
getStructureStart(int chunkX,
int chunkZ) |
findNearestStructurePosBySpacing, generateStructure, getStructureAt, initializeStructureData, isInsideStructure, isPositionInStructure, recursiveGenerate
generate, setupChunkSeed
public static java.util.List<Biome> VILLAGE_SPAWN_BIOMES
private int size
private int distance
private final int minTownSeparation
public MapGenVillage()
public MapGenVillage(java.util.Map<java.lang.String,java.lang.String> map)
public java.lang.String getStructureName()
getStructureName
in class MapGenStructure
protected boolean canSpawnStructureAtCoords(int chunkX, int chunkZ)
canSpawnStructureAtCoords
in class MapGenStructure
public BlockPos getNearestStructurePos(World worldIn, BlockPos pos, boolean findUnexplored)
getNearestStructurePos
in class MapGenStructure
protected StructureStart getStructureStart(int chunkX, int chunkZ)
getStructureStart
in class MapGenStructure