public static class StructureNetherBridgePieces.Entrance extends StructureNetherBridgePieces.Piece
StructureComponent.BlockSelectorboundingBox, componentType| Constructor and Description |
|---|
Entrance() |
Entrance(int p_i45617_1_,
java.util.Random p_i45617_2_,
StructureBoundingBox p_i45617_3_,
EnumFacing p_i45617_4_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
void |
buildComponent(StructureComponent componentIn,
java.util.List<StructureComponent> listIn,
java.util.Random rand) |
static StructureNetherBridgePieces.Entrance |
createPiece(java.util.List<StructureComponent> p_175881_0_,
java.util.Random p_175881_1_,
int p_175881_2_,
int p_175881_3_,
int p_175881_4_,
EnumFacing p_175881_5_,
int p_175881_6_) |
getNextComponentNormal, getNextComponentX, getNextComponentZ, isAboveGround, readStructureFromNBT, writeStructureToNBTclearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic Entrance()
public Entrance(int p_i45617_1_,
java.util.Random p_i45617_2_,
StructureBoundingBox p_i45617_3_,
EnumFacing p_i45617_4_)
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent in class StructureComponentpublic static StructureNetherBridgePieces.Entrance createPiece(java.util.List<StructureComponent> p_175881_0_, java.util.Random p_175881_1_, int p_175881_2_, int p_175881_3_, int p_175881_4_, EnumFacing p_175881_5_, int p_175881_6_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponent