public static class StructureNetherBridgePieces.Stairs extends StructureNetherBridgePieces.Piece
StructureComponent.BlockSelectorboundingBox, componentType| Constructor and Description |
|---|
Stairs() |
Stairs(int p_i45609_1_,
java.util.Random p_i45609_2_,
StructureBoundingBox p_i45609_3_,
EnumFacing p_i45609_4_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
void |
buildComponent(StructureComponent componentIn,
java.util.List<StructureComponent> listIn,
java.util.Random rand) |
static StructureNetherBridgePieces.Stairs |
createPiece(java.util.List<StructureComponent> p_175872_0_,
java.util.Random p_175872_1_,
int p_175872_2_,
int p_175872_3_,
int p_175872_4_,
int p_175872_5_,
EnumFacing p_175872_6_) |
getNextComponentNormal, getNextComponentX, getNextComponentZ, isAboveGround, readStructureFromNBT, writeStructureToNBTclearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic Stairs()
public Stairs(int p_i45609_1_,
java.util.Random p_i45609_2_,
StructureBoundingBox p_i45609_3_,
EnumFacing p_i45609_4_)
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent in class StructureComponentpublic static StructureNetherBridgePieces.Stairs createPiece(java.util.List<StructureComponent> p_175872_0_, java.util.Random p_175872_1_, int p_175872_2_, int p_175872_3_, int p_175872_4_, int p_175872_5_, EnumFacing p_175872_6_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponent