public static class StructureNetherBridgePieces.Straight extends StructureNetherBridgePieces.Piece
StructureComponent.BlockSelectorboundingBox, componentType| Constructor and Description |
|---|
Straight() |
Straight(int p_i45620_1_,
java.util.Random p_i45620_2_,
StructureBoundingBox p_i45620_3_,
EnumFacing p_i45620_4_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
void |
buildComponent(StructureComponent componentIn,
java.util.List<StructureComponent> listIn,
java.util.Random rand) |
static StructureNetherBridgePieces.Straight |
createPiece(java.util.List<StructureComponent> p_175882_0_,
java.util.Random p_175882_1_,
int p_175882_2_,
int p_175882_3_,
int p_175882_4_,
EnumFacing p_175882_5_,
int p_175882_6_) |
getNextComponentNormal, getNextComponentX, getNextComponentZ, isAboveGround, readStructureFromNBT, writeStructureToNBTclearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic Straight()
public Straight(int p_i45620_1_,
java.util.Random p_i45620_2_,
StructureBoundingBox p_i45620_3_,
EnumFacing p_i45620_4_)
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent in class StructureComponentpublic static StructureNetherBridgePieces.Straight createPiece(java.util.List<StructureComponent> p_175882_0_, java.util.Random p_175882_1_, int p_175882_2_, int p_175882_3_, int p_175882_4_, EnumFacing p_175882_5_, int p_175882_6_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponent