public static class GuiContainerEvent.DrawForeground extends GuiContainerEvent
GuiContainerEvent.DrawForeground
Event.HasResult, Event.Result
Constructor and Description |
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DrawForeground(GuiContainer guiContainer,
int mouseX,
int mouseY)
Called directly after the GuiContainer has drawn any foreground elements.
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Modifier and Type | Method and Description |
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int |
getMouseX() |
int |
getMouseY() |
getGuiContainer
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public DrawForeground(GuiContainer guiContainer, int mouseX, int mouseY)
guiContainer
- The container.mouseX
- The current X position of the players mouse.mouseY
- The current Y position of the players mouse.