public static class RenderPlayerEvent.Specials.Pre extends RenderPlayerEvent.Specials
RenderPlayerEvent.Specials.Post, RenderPlayerEvent.Specials.PreRenderPlayerEvent.SetArmorModel, RenderPlayerEvent.SpecialsPlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Modifier and Type | Field and Description |
|---|---|
private boolean |
renderCape |
private boolean |
renderHelmet |
private boolean |
renderItem |
| Constructor and Description |
|---|
Pre(EntityPlayer player,
RenderPlayer renderer,
float partialTicks) |
| Modifier and Type | Method and Description |
|---|---|
void |
setRenderCape(boolean renderCape) |
void |
setRenderHelmet(boolean renderHelmet) |
void |
setRenderItem(boolean renderItem) |
boolean |
shouldRenderCape() |
boolean |
shouldRenderHelmet() |
boolean |
shouldRenderItem() |
getPartialRenderTick, getRenderer, getX, getY, getZgetEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setupprivate boolean renderHelmet
private boolean renderCape
private boolean renderItem
public Pre(EntityPlayer player, RenderPlayer renderer, float partialTicks)
public boolean shouldRenderHelmet()
public void setRenderHelmet(boolean renderHelmet)
public boolean shouldRenderCape()
public void setRenderCape(boolean renderCape)
public boolean shouldRenderItem()
public void setRenderItem(boolean renderItem)