public static class B3DModel.Bone extends java.lang.Object implements B3DModel.IKind<B3DModel.Bone>
Modifier and Type | Field and Description |
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private java.util.List<org.apache.commons.lang3.tuple.Pair<B3DModel.Vertex,java.lang.Float>> |
data |
private B3DModel.Node<B3DModel.Bone> |
parent |
Constructor and Description |
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Bone(java.util.List<org.apache.commons.lang3.tuple.Pair<B3DModel.Vertex,java.lang.Float>> data) |
Modifier and Type | Method and Description |
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java.util.List<org.apache.commons.lang3.tuple.Pair<B3DModel.Vertex,java.lang.Float>> |
getData() |
B3DModel.Node<B3DModel.Bone> |
getParent() |
void |
setParent(B3DModel.Node<B3DModel.Bone> parent) |
private B3DModel.Node<B3DModel.Bone> parent
private final java.util.List<org.apache.commons.lang3.tuple.Pair<B3DModel.Vertex,java.lang.Float>> data
public Bone(java.util.List<org.apache.commons.lang3.tuple.Pair<B3DModel.Vertex,java.lang.Float>> data)
public java.util.List<org.apache.commons.lang3.tuple.Pair<B3DModel.Vertex,java.lang.Float>> getData()
public void setParent(B3DModel.Node<B3DModel.Bone> parent)
setParent
in interface B3DModel.IKind<B3DModel.Bone>
public B3DModel.Node<B3DModel.Bone> getParent()
getParent
in interface B3DModel.IKind<B3DModel.Bone>