public class BonemealEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Modifier and Type | Field and Description |
|---|---|
private IBlockState |
block |
private EnumHand |
hand |
private BlockPos |
pos |
private ItemStack |
stack |
private World |
world |
| Constructor and Description |
|---|
BonemealEvent(EntityPlayer player,
World world,
BlockPos pos,
IBlockState block,
EnumHand hand,
ItemStack stack) |
| Modifier and Type | Method and Description |
|---|---|
IBlockState |
getBlock() |
EnumHand |
getHand() |
BlockPos |
getPos() |
ItemStack |
getStack() |
World |
getWorld() |
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setupprivate final World world
private final BlockPos pos
private final IBlockState block
private final EnumHand hand
private final ItemStack stack
public BonemealEvent(@Nonnull
EntityPlayer player,
@Nonnull
World world,
@Nonnull
BlockPos pos,
@Nonnull
IBlockState block,
@Nullable
EnumHand hand,
@Nonnull
ItemStack stack)
public World getWorld()
public BlockPos getPos()
public IBlockState getBlock()
@Nullable public EnumHand getHand()
@Nonnull public ItemStack getStack()