public class PlayerDropsEvent extends LivingDropsEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Modifier and Type | Field and Description |
|---|---|
private EntityPlayer |
entityPlayer |
| Constructor and Description |
|---|
PlayerDropsEvent(EntityPlayer entity,
DamageSource source,
java.util.List<EntityItem> drops,
boolean recentlyHit)
Creates a new event containing all the items that will drop into the
world when a player dies.
|
| Modifier and Type | Method and Description |
|---|---|
EntityPlayer |
getEntityPlayer() |
getDrops, getLootingLevel, getSource, isRecentlyHitgetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setupprivate final EntityPlayer entityPlayer
public PlayerDropsEvent(EntityPlayer entity, DamageSource source, java.util.List<EntityItem> drops, boolean recentlyHit)
entity - The dying player.source - The source of the damage which is killing the player.drops - List of all drops entering the world.public EntityPlayer getEntityPlayer()