public static class BlockEvent.CreateFluidSourceEvent extends BlockEvent
BlockEvent.BreakEvent, BlockEvent.CreateFluidSourceEvent, BlockEvent.CropGrowEvent, BlockEvent.EntityMultiPlaceEvent, BlockEvent.EntityPlaceEvent, BlockEvent.FarmlandTrampleEvent, BlockEvent.FluidPlaceBlockEvent, BlockEvent.HarvestDropsEvent, BlockEvent.MultiPlaceEvent, BlockEvent.NeighborNotifyEvent, BlockEvent.PlaceEvent, BlockEvent.PortalSpawnEvent
Event.HasResult, Event.Result
Constructor and Description |
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CreateFluidSourceEvent(World world,
BlockPos pos,
IBlockState state) |
getPos, getState, getWorld
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public CreateFluidSourceEvent(World world, BlockPos pos, IBlockState state)