Package | Description |
---|---|
net.minecraftforge.fml.client | |
net.minecraftforge.fml.common | |
net.minecraftforge.fml.server |
Modifier and Type | Class and Description |
---|---|
class |
FMLClientHandler
Handles primary communication from hooked code into the system
The FML entry point is
FMLClientHandler.beginMinecraftLoading(Minecraft, List, IReloadableResourceManager, MetadataSerializer) called from
Minecraft
Obfuscated code should focus on this class and other members of the "server"
(or "client") code
The actual mod loading is handled at arms length by Loader
It is expected that a similar class will exist for each target environment:
Bukkit and Client side. |
Modifier and Type | Field and Description |
---|---|
private IFMLSidedHandler |
FMLCommonHandler.sidedDelegate
The delegate for side specific data and functions
|
Modifier and Type | Method and Description |
---|---|
IFMLSidedHandler |
FMLCommonHandler.getSidedDelegate() |
Modifier and Type | Method and Description |
---|---|
java.util.List<java.lang.String> |
FMLCommonHandler.beginLoading(IFMLSidedHandler handler) |
Modifier and Type | Class and Description |
---|---|
class |
FMLServerHandler
Handles primary communication from hooked code into the system
The FML entry point is
FMLServerHandler.beginServerLoading(MinecraftServer) called from
DedicatedServer
Obfuscated code should focus on this class and other members of the "server"
(or "client") code
The actual mod loading is handled at arms length by Loader
It is expected that a similar class will exist for each target environment:
Bukkit and Client side. |